rimel Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, 0, D:1) 8 stones (8, -2, D:1) a rat corpse (skeletalised by now) (8, 30, D:1) a +0 dagger (9, 39, D:1) a ball python corpse (skeletalised by now) (19, -5, D:1) 7 stones (25, -3, D:1) a rat skeleton (30, 25, D:1) a stone a kobold skeleton (31, 26, D:1) 2 boomerangs (45, 40, D:1) a ball python corpse (skeletalised by now) (46, 36, D:1) 9 stones (47, 35, D:1) a rat corpse (skeletalised by now) (50, 19, D:1) 7 stones (55, 14, D:1) 4 poisoned darts (57, 27, D:1) a hobgoblin corpse (skeletalised by now) (58, 16, D:1) a jackal skeleton a hobgoblin skeleton Level 2 of the Dungeon (33, -20, D:2) a potion of haste (35, -8, D:2) a potion of enlightenment (47, -12, D:2) a potion of might