rimel Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (6, -12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (9, 20, D:1) a +0 short sword (16, 8, D:1) a +0 club 4 stones a +0 dagger a kobold corpse (skeletalised by now) (27, 22, D:1) a +0 club (33, 7, D:1) a frilled lizard skeleton (33, 32, D:1) a goblin corpse (skeletalised by now) (42, 38, D:1) a +0 ring mail (45, 3, D:1) a +0 club (60, 11, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 3 javelins (4, 41, D:2) a +0 hand axe (5, -4, D:2) a +0 leather armour (5, 32, D:2) a ball python corpse (skeletalised by now) (11, 19, D:2) a +0 whip (11, 37, D:2) 2 stones (19, 8, D:2) a ball python corpse (skeletalised by now) (31, 35, D:2) a +0 morningstar (39, 2, D:2) 3 flux baubles (39, 3, D:2) a frilled lizard corpse (skeletalised by now) (41, 14, D:2) a +0 dagger (47, 7, D:2) 2 poisoned darts (60, 8, D:2) a +0 dagger a kobold corpse (skeletalised by now) (60, 20, D:2) a +0 quarterstaff Level 3 of the Dungeon (21, -2, D:3) a +0 mace an orc corpse (22, -4, D:3) a ribbon worm corpse (22, -3, D:3) a +0 club a +0 leather armour a +0 club (35, -13, D:3) 2 stones (42, -5, D:3) a ball python corpse (43, 10, D:3) a +0 dagger (44, 14, D:3) a staff of cold (48, -8, D:3) a giant cockroach corpse (55, -7, D:3) a +2 scale mail of cold resistance (56, -7, D:3) a +0 club