rimel Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, 10, D:1) 5 poisoned darts (7, 28, D:1) a bat skeleton (15, 33, D:1) a +0 club (20, 29, D:1) a +0 dagger (21, 2, D:1) a frilled lizard corpse (skeletalised by now) (27, 7, D:1) a frilled lizard skeleton (31, 11, D:1) a +0 ring mail (36, 6, D:1) a +0 club (37, 6, D:1) a frilled lizard skeleton (39, 18, D:1) a +0 whip (46, 32, D:1) a +0 plate armour (52, 8, D:1) a hobgoblin corpse (skeletalised by now) (55, 1, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ribbon worm corpse (0, 4, D:2) a +0 dagger (4, -1, D:2) a +0 dagger a kobold corpse (skeletalised by now) (10, 11, D:2) a +0 leather armour (16, 4, D:2) a +0 dagger (22, 6, D:2) 7 stones (28, 8, D:2) a +0 short sword (29, 3, D:2) 6 gold pieces (29, 6, D:2) a +0 whip