rimel Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (7, 9, D:1) a river rat skeleton (11, 25, D:1) a bat corpse (skeletalised by now) (14, 6, D:1) a river rat skeleton (16, 10, D:1) a river rat skeleton (24, 4, D:1) 5 poisoned darts (27, -20, D:1) 4 stones (28, 5, D:1) a frilled lizard corpse (skeletalised by now) a bat corpse (skeletalised by now) (31, -16, D:1) a jackal skeleton (32, 0, D:1) a +0 ring mail (33, -16, D:1) a +0 short sword (41, 22, D:1) a kobold corpse (skeletalised by now) (43, -15, D:1) a +0 leather armour (54, 7, D:1) a +0 ring mail (59, 16, D:1) a hobgoblin corpse (skeletalised by now) (61, -13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (61, -10, D:1) a +0 leather armour (61, -9, D:1) a +0 whip Level 2 of the Dungeon (3, -6, D:2) a hobgoblin corpse (26, 8, D:2) a +0 whip a kobold corpse (34, -37, D:2) a quokka corpse (skeletalised by now) (39, -1, D:2) a +0 whip (41, -4, D:2) a frilled lizard corpse (skeletalised by now) (42, -4, D:2) a +0 sling (48, -3, D:2) a +0 leather armour