rimel Level 1 of the Dungeon (0, 0, D:1) 6 stones (5, -12, D:1) a ball python corpse (skeletalised by now) (10, -19, D:1) a hobgoblin skeleton (12, -23, D:1) a ball python skeleton (12, -22, D:1) a +0 club a goblin skeleton (17, 11, D:1) a +0 dagger a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (19, 9, D:1) 4 poisoned darts (20, -32, D:1) a +0 dagger a goblin skeleton (22, -13, D:1) a ball python skeleton (26, -21, D:1) a ball python skeleton (26, -6, D:1) a bat skeleton (27, -21, D:1) a +0 short sword (29, -21, D:1) a frilled lizard skeleton (36, 18, D:1) a hobgoblin corpse (skeletalised by now) (42, -9, D:1) a quokka skeleton (47, -3, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 3 curare-tipped darts (1, 0, D:2) a +0 whip a kobold corpse (4, 0, D:2) a +0 hand axe (17, -8, D:2) a +0 short sword (29, -17, D:2) a +0 club a kobold corpse (34, 2, D:2) a quokka corpse (skeletalised by now) (36, -5, D:2) a +0 short sword a kobold corpse (skeletalised by now) (42, -24, D:2) a +0 club a goblin corpse