rimel Level 1 of the Dungeon (4, -20, D:1) a +0 short sword (9, 18, D:1) a +0 dagger (14, -19, D:1) a ball python corpse (skeletalised by now) (14, -5, D:1) a +0 short sword (16, 19, D:1) a +0 leather armour (18, 19, D:1) a maw talisman (19, 9, D:1) a +0 short sword 3 stones (19, 19, D:1) a frilled lizard skeleton (24, -17, D:1) a hobgoblin corpse (skeletalised by now) (28, 14, D:1) a +0 ring mail (30, 14, D:1) a bat skeleton (38, 1, D:1) a bat corpse (skeletalised by now) (41, -20, D:1) 4 stones (57, -11, D:1) a +0 club Level 2 of the Dungeon [Shop] Mibikhup's Weapon Shoppe a +4 demon whip of venom (520 gold) a +0 long sword (35 gold) a +0 dagger (20 gold) a +0 short sword (30 gold) a +0 quarterstaff (50 gold) a +0 flail (35 gold) 5 stones (5 gold) a +0 falchion (30 gold) a +0 sling (15 gold) a +2 dagger of draining (156 gold) (0, 0, D:2) a +0 short sword a kobold corpse (6, 14, D:2) a quokka corpse (10, 7, D:2) a stone (13, -5, D:2) 9 gold pieces (14, -4, D:2) a scroll of blinking (15, -3, D:2) 11 gold pieces (21, 16, D:2) a +0 long sword (32, -16, D:2) a +0 spear (32, 14, D:2) a hobgoblin corpse (skeletalised by now) (57, 10, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 whip (6, -25, D:3) a frilled lizard corpse (9, -24, D:3) a jackal corpse (16, -20, D:3) a jackal corpse (25, -26, D:3) 11 gold pieces