rimel Level 1 of the Dungeon (6, 8, D:1) a scroll of enchant armour (7, -8, D:1) a +0 scale mail (8, -8, D:1) a quokka corpse (skeletalised by now) (11, -5, D:1) a rat corpse (skeletalised by now) (12, -8, D:1) a +0 robe (13, -12, D:1) 3 poisoned darts (14, -12, D:1) a scroll of identify Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (2, 1, D:2) a +0 helmet (6, 14, D:2) a frilled lizard corpse (6, 15, D:2) a jackal corpse (9, 3, D:2) a +0 whip (10, -1, D:2) a +0 robe (17, 8, D:2) an adder corpse (31, 9, D:2) 6 stones