Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 16513093676896977170 61 rimel the Tinkerer (level 4, -12/30 HPs) Began as a Merfolk Forgewright on May 12, 2025. Mangled by an orc ... wielding a +0 war axe of electrocution (16 damage) ... on level 3 of the Dungeon. The game lasted 00:04:30 (2326 turns). rimel the Tinkerer (Merfolk Forgewright) Turns: 2326, Time: 00:04:30 Health: -12/30 AC: 3 Str: 10 XL: 4 Next: 7% Magic: 2/7 EV: 11 Int: 16 God: Gold: 121 SH: 0 Dex: 12 Spells: 1/7 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg + . . h - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... k - amulet of the acrobat Stlth ++ g - ring of see invisible HPRegen 0.25/turn f - ring of positive energy MPRegen 0.10/turn %: acrobat @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 121 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) b - a +0 spear Armour h - a +1 robe (worn) Magical Staves c - a staff of cold Jewellery f - a ring of positive energy (worn) g - a ring of see invisible (worn) k - an amulet of the acrobat (worn) Potions d - a potion of brilliance {unknown} e - a potion of enlightenment j - 2 potions of magic Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 5.5 Forgecraft You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 76% 1d7 2% 1 b - Construct Spike Laun Frge 38% 2d4 3% 2 c - Launch Clockwork Bee Frge 19% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Forge Blazeheart Golem Fire/Frge 10% N/A 54% 4 Forge Lightning Spire Air/Frge 10% 3d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Trog Shops: D:1 [ Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club (74% to hit) The kinetic grapnel hits the orc. The orc is severely wounded. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club (severely wounded, grapneled, 74% to hit) The kinetic grapnel hits the orc. You kill the orc! The orc wizard casts a spell at you. You are confused. Okay, then. You bump into the spike launcher. An orc comes into view. It is wielding a +0 war axe of electrocution. The orc shouts! The orc barely misses you. The orc closely misses you. The orc wizard completely misses you. You bump into the rock wall. The orc barely misses you. The orc wizard hits you with a +0 dagger. You bump into the rock wall. You feel less confused. The orc hits you but does no damage. The orc wizard hits you but does no damage. A bat comes into view. The orc hits you with a +0 war axe of electrocution! The bat moves out of view. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike misses the orc wizard. The orc hits you with a +0 war axe of electrocution! * * * LOW HITPOINT WARNING * * * You are electrocuted! Ouch! That really hurt! You die... # ....# #.# #.#.###### ..#...#......... #.....#......... #.###.....# #...#.###.# ....#...#.## #.....#oS#####. #.#..@o........ #.#..########## #.#.## #...# ##..# #..# #..# #..# #..# You could see an orc wizard (invisible), an adder and an orc. Vanquished Creatures 2 adders (D:2) 2 dart slugs 5 ribbon worms (D:2) An orc (D:3) 3 endoplasms 2 giant cockroaches (D:1) 4 hobgoblins 2 quokkas 2 ball pythons (D:1) 2 bats A frilled lizard (D:1) 5 goblins (D:2) 4 kobolds 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rimel the Merfolk Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 380 | D:1 | Found Kegiklog's Armour Shop. 390 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/5 393 | D:1 | Learned a level 2 spell: Construct Spike Launcher 1113 | D:2 | Reached XP level 3. HP: 21/24 MP: 1/6 1202 | D:2 | Reached skill level 5 in Forgecraft 1520 | D:2 | Found a bloodstained altar of Trog. 2009 | D:2 | Learned a level 3 spell: Launch Clockwork Bee 2240 | D:3 | Reached XP level 4. HP: 28/30 MP: 7/7 2326 | D:3 | Mangled by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_g, layout_basic, serial_shops, nicolae_shop_bimaterial_pillars, chequers_serial_rivers_large_b, minmay_misc_feat_four_crosses D:2: layout_basic, basic_altar D:3: layout_loops_ring, amcnicky_altar_gilded, hangedman_decor_points, grunt_ministairs_14, minmay_puff, uniq_natasha, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Forgecraft | 5 | 5.5 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 43 | 1 || 44 Cast: Kinetic Grapnel | 42 | 2 || 44 Construct Spike L | 12 | 3 || 15 Use: Scroll | 4 | || 4 Potion | 1 | || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 48 | 7 || 55 Dodge: Dodged | 52 | 5 || 57