rimel Level 1 of the Dungeon (6, 6, D:1) a rat skeleton a jackal skeleton a jackal skeleton (12, 26, D:1) 7 stones (14, 34, D:1) a +0 robe (19, 4, D:1) a +0 club (24, 17, D:1) 5 poisoned darts (28, 0, D:1) a +0 dagger (32, -5, D:1) a +0 scimitar (32, 15, D:1) a +0 club (37, 2, D:1) a ball python skeleton (47, 21, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (1, -10, D:2) a +0 dagger (1, -9, D:2) a +0 leather armour (6, -8, D:2) a +0 club a goblin corpse (skeletalised by now) (6, 4, D:2) a +0 club (14, 6, D:2) a frilled lizard corpse (skeletalised by now) (20, -9, D:2) a rat corpse (skeletalised by now) (28, 24, D:2) a +0 scale mail a hobgoblin skeleton (36, -4, D:2) a +0 dagger (40, -20, D:2) a +0 ring mail (41, 17, D:2) 5 javelins (42, 18, D:2) a +0 short sword (44, -17, D:2) a +0 short sword (44, -3, D:2) a +0 leather armour a +0 robe (49, 7, D:2) a +0 dagger a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (8, 13, D:3) a +0 club (16, 7, D:3) 4 stones (22, 17, D:3) 5 stones (28, 10, D:3) a bat corpse (skeletalised by now) (29, 16, D:3) a bat skeleton (39, 2, D:3) a +0 mace (44, 7, D:3) a +0 dagger (47, 1, D:3) 2 stones (56, 18, D:3) a +0 robe Level 4 of the Dungeon (5, 14, D:4) 10 gold pieces (11, 9, D:4) an adder corpse (16, 1, D:4) a +0 mace (20, 12, D:4) a scroll of enchant armour