Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 14733767016924630905 2 rimel the Tinkerer (level 1, 0/13 HPs) Began as a Merfolk Forgewright on May 14, 2025. Slain by a goblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:52 (69 turns). rimel the Tinkerer (Merfolk Forgewright) Turns: 69, Time: 00:00:53 Health: 0/13 AC: 2 Str: 10 XL: 1 Next: 30% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Talismans d - a sanguine talisman Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.1 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 48% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 24% 2d4 7% 2 Launch Clockwork Bee Frge 12% N/A 13% 3 Forge Blazeheart Golem Fire/Frge 7% N/A 71% 4 Forge Lightning Spire Air/Frge 7% 3d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You see here a sanguine talisman. d - a sanguine talisman Magic restored. Found a stone staircase leading down. A gnoll comes into view. It is wielding a +0 club. The kinetic grapnel hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! You hear a shout! You miscast Kinetic Grapnel. You are very lightly contaminated with residual magic. Nothing appears to happen. A giant cockroach comes into view. A goblin comes into view. It is wielding a +0 club. The kinetic grapnel hits the gnoll but does no damage. The gnoll is lightly wounded. The gnoll closely misses you. The grapnel guides your strike. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. You hit the gnoll. The gnoll is severely wounded. The gnoll barely misses you. The goblin hits you with a +0 club. The gnoll completely misses you. The goblin closely misses you. The goblin attacks as it pursues you! The goblin hits you with a +0 club. Your magical contamination has completely faded away. The goblin attacks as it pursues you! The goblin misses you. Magic courses through your body. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (severely wounded, 75% to hit) The kinetic grapnel hits the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. You die... #.####### ........# ##.## #>..## #..#.#.## ♣♣♣♣ ....##.##j## ♣♣♣... ..... #...Bg########♣♣♣♣...[. .... ####.#@................ ... #..................... ... #.#.#####............. #..#.# #.............. ## #.. #♣.......#..#.. ##. ♣.......#..#.P . ♣♣......#..#.. ♣♣.....#..#.P ♣♣♣...#..# You could see a gnoll, a giant cockroach and a goblin (grapneled). Vanquished Creatures A dart slug (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rimel the Merfolk Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 69 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_cross, ebering_ecumenical_altar_mist Action || total ---------------------------++------- Melee: Mace || 3 Cast: Kinetic Grapnel || 5 Use: Potion || 1 Armour: Robe || 6 Dodge: Dodged || 5