rimel Level 1 of the Dungeon (1, -30, D:1) a hobgoblin skeleton (5, -14, D:1) a frilled lizard skeleton (5, -10, D:1) a rat skeleton (15, -35, D:1) a bat skeleton (16, -27, D:1) 6 stones (20, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (29, -13, D:1) a +0 club a goblin skeleton (30, -21, D:1) a +0 dagger (32, -35, D:1) a bat corpse (skeletalised by now) (41, -15, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (3, 10, D:2) a +0 quarterstaff (6, -1, D:2) an adder corpse (7, 6, D:2) a quokka corpse (38, -3, D:2) a +0 dagger 2 stones (39, -4, D:2) a +0 dagger a +0 club (39, -3, D:2) a +0 dagger (45, 29, D:2) a +0 dagger (46, 17, D:2) a +0 leather armour (51, 18, D:2) a +0 club a goblin corpse (skeletalised by now) (55, -8, D:2) a +0 ring mail (60, -5, D:2) a +0 plate armour Level 4 of the Dungeon (0, 0, D:4) 17 gold pieces (3, 2, D:4) 12 gold pieces