Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 969499705041129312 56 rimel the Apothecary (level 3, -2/36 HPs) Began as a Merfolk Alchemist on May 16, 2025. Succumbed to an orc wizard's poison ... on level 3 of the Dungeon. The game lasted 00:05:40 (1831 turns). rimel the Apothecary (Merfolk Alchemist) Turns: 1831, Time: 00:05:41 Health: -2/36 AC: 21 Str: 8 XL: 3 Next: 95% Magic: 4/6 EV: 2 Int: 16 God: Gold: 127 SH: 0 Dex: 14 Spells: 3/6 levels left rFire x . . d - +0 spear rCold + . . (no offhand) rNeg . . . a - melded +1 robe rPois + (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + j - melded +0 pair of boots Will ..... h - amulet of magic regeneration Stlth +++ e - ring of the City {rF- rC+ SInv Stlth+ Ice} HPRegen 0.26/turn (no ring) MPRegen 0.50/turn %: no passive effects @: lethally poisoned (-2 -> -17), tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (nimble swimmer 2), (mertail) a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 187 gold pieces. You spent 60 gold pieces at shops. Inventory: Hand Weapons c - a +0 quarterstaff d - a +0 spear (weapon) Armour a - a +1 robe (melded) j - a +0 pair of boots (melded) Jewellery e - the ring of the City (worn) {rF- rC+ SInv Stlth+ Ice} (You found it on level 2 of the Dungeon) [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. h - an amulet of magic regeneration (worn) Scrolls g - 2 scrolls of noise Potions f - a potion of lignification i - a potion of brilliance k - a potion of invisibility Talismans b - a medusa talisman Skills: + Level 1.9 Polearms - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 0.7 Conjurations + Level 5.9 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 44% 1d2 6% 1 b - Mercury Arrow Conj/Alch 24% 2d7 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Teleport Other Tloc 1% N/A 52% 3 Olgreb's Toxic Radiance Alch 20% N/A 19% 4 Sticky Flame Fire/Alch 11% 2d5 52% 4 Dispersal Tloc 0% N/A 100% 6 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) (Your lower body shifts to a powerful aquatic tail in water.) Message History The orc wizard hits you but does no damage. You are more poisoned. There is a stone staircase leading down here. You hit the orc wizard but do no damage. The orc wizard is moderately wounded. You feel sick. You feel sick. The orc wizard hits you with a +1 dagger of venom. You are lethally poisoned! You miss the orc wizard. The orc wizard is severely wounded. You feel less confused. You feel very sick. The orc wizard hits you with a +1 dagger of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. You turn into a tree. Your +1 robe and +0 pair of boots meld into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel very sick. The orc hits you but does no damage. The orc wizard hits you but does no damage. You hit the orc wizard but do no damage. The orc wizard is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The orc wizard looks more healthy. The orc wizard hits you but does no damage. The orc hits you but does no damage. You are too injured to fight recklessly! Casting: Poisonous Vapours (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +1 dagger of venom and wearing a +0 robe (severely wounded, slightly transparent, chance to weaken: 100%) The glob of mercury hits the orc wizard! The orc wizard looks weaker. The mercury splashes! The orc looks weaker. You kill the orc wizard! You die... #.# #.# ... #.###### .......## #####.#.....# ##.#........# .# .......♣o####..# ##......)...)..# .....###.#####.# .### #.# #######.### ..........# #..######.#.# #..#......#.# #..#.####.#.# You could see an orc (weak). Vanquished Creatures An orc wizard (D:3) A dart slug (D:1) A ribbon worm (D:2) 3 orcs (D:3) 4 hobgoblins 6 jackals (D:1) 2 quokkas 2 ball pythons A bat (D:2) 7 endoplasms 2 frilled lizards 4 giant cockroaches 4 goblins 5 kobolds 5 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rimel the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 266 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 269 | D:1 | Learned a level 2 spell: Mercury Arrow 346 | D:1 | Reached skill level 5 in Alchemy 404 | D:1 | Found Cut Xal's Magic Scroll Emporium. 415 | D:1 | Bought a scroll of identify for 24 gold pieces 415 | D:1 | Bought a scroll of identify for 24 gold pieces 415 | D:1 | Bought a scroll of noise for 12 gold pieces 805 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 1224 | D:2 | Reached skill level 1 in Polearms 1585 | D:2 | Identified the ring of the City {rF- rC+ SInv Stlth+ Ice} 1831 | D:3 | Succumbed to an orc wizard's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_loops_cross, serial_shops, nicolae_shop_relaxation, kennysheep_boxes D:2: layout_basic, corexii_item_surrounded_by_moat, kennysheep_generic_room_10 D:3: layout_basic, mainiacjoe_overflow_two_lobes Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 5 | 5.9 Polearms | 1 | 1.9 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Conjurations | | 0.7 Action || total ---------------------------++------- Melee: Spear || 97 Cast: Poisonous Vapours || 51 Mercury Arrow || 6 Use: Scroll || 4 Potion || 2 Stab: Sleeping || 4 Armour: Robe || 54 Skin || 4 Dodge: Dodged || 66