rimel Level 1 of the Dungeon (0, 0, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (0, 5, D:1) a hobgoblin corpse (skeletalised by now) (5, 2, D:1) 7 stones (6, -10, D:1) a bat corpse (skeletalised by now) (17, -22, D:1) a quokka corpse (skeletalised by now) (25, -22, D:1) 3 stones (26, 31, D:1) a +0 dagger (27, -18, D:1) a +0 dagger a goblin corpse (skeletalised by now) (27, -9, D:1) a bat skeleton (28, -2, D:1) a +0 sling (30, -3, D:1) a +0 chain mail (32, 0, D:1) 5 stones (33, -10, D:1) a +0 short sword (38, 4, D:1) a hobgoblin corpse (skeletalised by now) (45, 0, D:1) a +0 whip (54, -6, D:1) a +0 dagger a kobold corpse (55, 8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (6, -15, D:2) 2 boomerangs (7, 4, D:2) a +0 dagger (8, -12, D:2) a frilled lizard corpse (10, -10, D:2) a bat corpse