rimel Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (5, -9, D:1) a +0 short sword 3 stones (11, 26, D:1) a +0 dagger a stone a kobold skeleton (15, 12, D:1) a human skeleton (18, 9, D:1) a human skeleton (19, 10, D:1) a human corpse (skeletalised by now) (19, 11, D:1) a human corpse (skeletalised by now) (19, 12, D:1) a human corpse (skeletalised by now) (21, 9, D:1) a human skeleton (21, 10, D:1) a human skeleton (25, -14, D:1) 7 stones (27, 13, D:1) 5 stones (41, -11, D:1) a +0 robe (44, 18, D:1) a bat corpse (skeletalised by now) (48, 5, D:1) a +0 whip (51, 6, D:1) a +0 mace Level 2 of the Dungeon (4, -7, D:2) a rat corpse (8, -6, D:2) a rat skeleton (9, -6, D:2) a +0 flail (9, 1, D:2) a giant cockroach corpse (11, 0, D:2) a +0 whip