rimel Level 1 of the Dungeon (1, -41, D:1) a +0 dagger 4 stones (3, -41, D:1) 4 stones (3, -32, D:1) a ball python corpse (skeletalised by now) (10, -23, D:1) 3 stones (13, -20, D:1) a book of Air (19, 1, D:1) a quokka corpse (skeletalised by now) (27, -26, D:1) a +0 whip (51, 15, D:1) a frilled lizard corpse (skeletalised by now) (55, -9, D:1) 5 stones (56, -20, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (3, 19, D:2) a hobgoblin corpse (skeletalised by now) (17, 16, D:2) a +0 sling (30, 35, D:2) a +0 robe (33, 36, D:2) a ball python skeleton (35, 1, D:2) a +0 whip (41, 33, D:2) a frilled lizard corpse (skeletalised by now) (51, 7, D:2) a ball python skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (3, 7, D:3) a bat corpse (9, 18, D:3) a +0 club a goblin corpse