rimel Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (4, 37, D:1) a +0 dagger a kobold corpse (skeletalised by now) (9, 13, D:1) a ball python corpse (skeletalised by now) (19, 25, D:1) a +0 club a goblin corpse (skeletalised by now) (21, 7, D:1) a rat corpse (skeletalised by now) (21, 8, D:1) a +0 dagger a kobold corpse (skeletalised by now) (24, 3, D:1) a +0 ring mail (36, 5, D:1) a +0 dagger (37, -4, D:1) a +0 dagger (42, 26, D:1) a rat skeleton (50, -2, D:1) a bat corpse (skeletalised by now) (51, 1, D:1) a bat corpse (skeletalised by now) (52, 34, D:1) a gnoll corpse (skeletalised by now) Level 2 of the Dungeon (22, -11, D:2) a +0 short sword (29, -7, D:2) an adder skeleton (31, -8, D:2) a jackal skeleton (42, -29, D:2) a +1 robe (43, -6, D:2) a +0 hand axe (44, -43, D:2) a +0 short sword 5 stones a kobold corpse (44, -40, D:2) a ball python corpse (44, -16, D:2) a hobgoblin corpse (skeletalised by now) (45, -16, D:2) a +0 dagger a +0 club a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now)