rimel Level 1 of the Dungeon (0, 0, D:1) 6 stones (12, -5, D:1) a rat corpse (skeletalised by now) (18, 1, D:1) a +0 dagger (23, -30, D:1) a bat skeleton (24, -32, D:1) a +0 sling (31, 9, D:1) a +0 sling (32, -17, D:1) a +0 club (32, -16, D:1) a ball python skeleton (33, -33, D:1) a +0 club (35, -8, D:1) a bat corpse (skeletalised by now) (35, -7, D:1) a +0 leather armour (37, -24, D:1) 6 poisoned darts (38, -23, D:1) a stone a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (3, -2, D:2) a frilled lizard corpse (4, 9, D:2) a ring of protection from cold (20, 0, D:2) the felid corpse of Natasha (26, -2, D:2) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 15 gold pieces a sewer (0, 0, Sewer) a bat corpse (0, 1, Sewer) a bat corpse a bat corpse (13, 1, Sewer) a bat corpse (14, 1, Sewer) a brain worm corpse (14, 11, Sewer) 20 gold pieces (15, 4, Sewer) 2 potions of berserk rage (15, 11, Sewer) 2 poisoned darts (16, 11, Sewer) 6 gold pieces