rimel Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (27, -34, D:1) a +0 short sword (29, -22, D:1) a jackal corpse (skeletalised by now) (41, -16, D:1) a hobgoblin corpse (skeletalised by now) (41, 5, D:1) a frilled lizard skeleton (43, -13, D:1) a +0 club (44, 2, D:1) a hobgoblin skeleton (44, 4, D:1) a rat skeleton (51, -1, D:1) a bat skeleton (57, -15, D:1) a +0 club a kobold corpse (skeletalised by now) (59, -2, D:1) a +0 chain mail (61, -11, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (3, 22, D:2) a ball python corpse (skeletalised by now) (10, 36, D:2) a +0 buckler (13, 35, D:2) a +0 sling (15, 39, D:2) a +0 leather armour (17, 14, D:2) a +0 dagger (21, 25, D:2) a +0 robe (23, 32, D:2) a +0 ring mail (29, 34, D:2) a +0 dagger (36, 18, D:2) a +0 war axe (36, 25, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (3, 6, D:3) a +0 club a +0 leather armour (6, 6, D:3) a +2 whip of flaming (unseen)