rimel Level 1 of the Dungeon (0, 0, D:1) 2 stones (13, 1, D:1) a +0 dagger (14, 2, D:1) a +0 dagger a +0 club a goblin skeleton (20, -10, D:1) 2 boomerangs (30, -12, D:1) a +0 dagger a hobgoblin corpse (skeletalised by now) (31, -6, D:1) a rat skeleton (42, 19, D:1) a +0 club 4 stones (47, 12, D:1) a rat corpse (skeletalised by now) (56, 12, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 mace (3, 22, D:2) a +0 mace (5, 18, D:2) a +0 whip (7, 17, D:2) a +0 club (10, -1, D:2) a +0 spear (10, 19, D:2) a frilled lizard corpse (17, 16, D:2) a +0 dagger (22, 7, D:2) a giant cockroach corpse