rimel Level 1 of the Dungeon (0, 0, D:1) 4 stones (4, 5, D:1) 4 poisoned darts (7, 15, D:1) 4 stones (8, -8, D:1) a bat skeleton (11, 16, D:1) a +0 club (16, -2, D:1) a +0 robe (16, 6, D:1) a +0 ring mail (17, 12, D:1) a +0 dagger 3 poisoned darts a goblin skeleton (19, -13, D:1) a +0 club 3 stones a kobold skeleton (19, 16, D:1) a ball python skeleton (21, 19, D:1) a +0 dagger a kobold skeleton (21, 34, D:1) a +0 robe a +0 hammer (30, 27, D:1) 6 stones (31, 12, D:1) a rat skeleton (35, 18, D:1) a +0 club a goblin corpse (skeletalised by now) (39, 25, D:1) a +0 club (45, 19, D:1) a hobgoblin corpse (skeletalised by now) (46, 26, D:1) 4 poisoned darts (52, 15, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (25, -11, D:2) a +0 dagger (26, 3, D:2) a +0 dagger a +0 sling a goblin corpse (30, -14, D:2) a +0 whip (42, 14, D:2) a +0 dagger a goblin corpse