rimel Level 1 of the Dungeon (2, 3, D:1) a rat corpse (skeletalised by now) (4, -33, D:1) a ball python skeleton (7, -2, D:1) a hobgoblin corpse (skeletalised by now) (18, -42, D:1) a hobgoblin skeleton (18, -5, D:1) a frilled lizard corpse (skeletalised by now) (22, -41, D:1) a frilled lizard skeleton (29, -15, D:1) a jackal skeleton (30, 5, D:1) a +0 spear (32, -11, D:1) a +0 dagger a kobold skeleton (33, 1, D:1) a +0 short sword 2 stones a +0 club (35, -32, D:1) a +0 hand axe (35, 3, D:1) a +0 club (41, -2, D:1) a +0 club a goblin corpse (skeletalised by now) (45, -18, D:1) a +0 whip a stone (48, -26, D:1) a ball python skeleton (55, -29, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of moonshine (2, 2, D:2) a +0 dagger (17, 23, D:2) a potion of magic (20, -11, D:2) a +0 dagger (27, 8, D:2) 5 boomerangs (30, 12, D:2) a +0 chain mail (37, -6, D:2) a bat corpse Level 3 of the Dungeon (4, -3, D:3) a giant cockroach corpse