rimel Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (0, 8, D:1) a +0 whip (1, 1, D:1) a +0 club 2 stones a kobold skeleton (2, 2, D:1) a rat skeleton (5, -18, D:1) a +0 short sword a kobold corpse (skeletalised by now) (9, -24, D:1) a ball python skeleton (11, -24, D:1) a +0 dagger (14, -39, D:1) an inkwell talisman (15, 2, D:1) a +0 robe (17, 20, D:1) a bat skeleton (21, -35, D:1) a frilled lizard corpse (skeletalised by now) (26, -25, D:1) a +0 hand axe (39, -35, D:1) a +0 dagger (39, -1, D:1) a +0 dagger (43, -25, D:1) a +0 club a goblin skeleton (49, -19, D:1) a bat skeleton (66, -19, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (4, -10, D:2) a +0 flail a gnoll skeleton an adder skeleton (4, -6, D:2) a rat skeleton (8, -28, D:2) a +0 mace (8, -22, D:2) an adder skeleton (12, -4, D:2) a +0 whip (16, -26, D:2) a +0 short sword (20, -5, D:2) a +0 club (23, -20, D:2) a +0 dagger a goblin skeleton (25, -22, D:2) 6 stones (25, -20, D:2) a ball python skeleton (33, -19, D:2) 5 stones (34, -1, D:2) 6 poisoned darts (37, 1, D:2) a +0 robe (38, -19, D:2) a +0 ring mail (41, -3, D:2) a hobgoblin corpse (skeletalised by now) (45, -26, D:2) a +0 short sword 5 stones (48, -32, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (3, 0, D:3) a hobgoblin corpse (skeletalised by now) (3, 14, D:3) a scroll of identify (4, -2, D:3) an adder corpse (skeletalised by now) (6, -11, D:3) a +0 robe (9, -14, D:3) a rat corpse (11, -6, D:3) a +0 whip a stone (14, 4, D:3) a +0 pair of boots (15, 5, D:3) a bat corpse (16, -13, D:3) a +0 trident