rimel Level 1 of the Dungeon (0, 0, D:1) a ring of protection from cold (3, -4, D:1) a +0 whip (8, -9, D:1) 6 poisoned darts (10, -12, D:1) a frilled lizard corpse (15, 16, D:1) a +0 chain mail (18, -15, D:1) a jackal corpse (18, 29, D:1) a +0 club (19, -10, D:1) a +0 dagger a +0 dagger (24, -9, D:1) a +0 club (24, -5, D:1) a dart slug corpse (27, 2, D:1) a +0 dagger (29, 29, D:1) a ball python corpse (skeletalised by now) (29, 31, D:1) a kobold corpse (skeletalised by now) (38, 6, D:1) a ball python corpse (skeletalised by now) (42, 17, D:1) a bat corpse (skeletalised by now) (46, 20, D:1) a frilled lizard corpse (skeletalised by now)