rimel Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (12, -21, D:1) 3 stones (15, -6, D:1) a +0 sling (25, 19, D:1) a +0 chain mail (25, 21, D:1) a bat skeleton (27, 14, D:1) a rat skeleton (30, 3, D:1) a quokka skeleton (35, -10, D:1) a bat skeleton (35, 5, D:1) 5 stones (36, 0, D:1) a +0 robe (41, -15, D:1) 4 stones (42, -10, D:1) a rat skeleton (48, 36, D:1) a +0 robe (49, -14, D:1) a stone (57, 1, D:1) a +0 whip a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, -30, D:2) a +0 mace (2, -28, D:2) 3 flux baubles (3, -31, D:2) a +0 club (6, -36, D:2) a +0 leather armour (7, -29, D:2) a +0 flail a +0 scale mail a frilled lizard skeleton (18, 12, D:2) a ball python corpse (skeletalised by now) (47, -31, D:2) a +0 mace (52, -23, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 whip a stone a kobold corpse (skeletalised by now) (9, -1, D:3) a frilled lizard corpse (skeletalised by now) (20, 5, D:3) a +0 rapier (21, 13, D:3) a +0 hammer (27, -1, D:3) a +0 club 6 poisoned darts (27, 0, D:3) a +0 dagger (36, -3, D:3) a +0 scythe a +0 robe (37, -6, D:3) a +0 short sword (39, 8, D:3) a frilled lizard skeleton (47, 1, D:3) 3 stones a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe 2 boomerangs an orc corpse (1, -1, D:4) a +0 hand axe a +0 leather armour (12, -1, D:4) a +0 scale mail the human corpse of Edmund (20, 7, D:4) a +0 plate armour (25, 4, D:4) a quokka corpse (25, 5, D:4) a ball python corpse (29, -2, D:4) a +0 short sword a +0 club a +0 robe (32, 5, D:4) 2 boomerangs (34, -1, D:4) a +2 dagger of holy wrath a goblin corpse (skeletalised by now) (38, 7, D:4) a +0 flail