rimel Level 1 of the Dungeon (10, -42, D:1) a +0 dagger (15, -34, D:1) a +0 dagger (18, 8, D:1) a +0 dagger (26, -48, D:1) a +0 dagger (28, -28, D:1) 6 boomerangs (32, -4, D:1) a +0 dagger (33, -5, D:1) a hobgoblin skeleton (33, -3, D:1) a ball python skeleton (42, -30, D:1) a ball python corpse (skeletalised by now) (42, -10, D:1) a jackal skeleton a ball python skeleton (42, -7, D:1) a jackal skeleton (43, -24, D:1) 2 flux baubles (45, 3, D:1) 7 stones (49, -12, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (12, -4, D:2) 5 poisoned darts (13, 5, D:2) a jackal corpse (skeletalised by now) (15, -2, D:2) a +0 sling (24, -17, D:2) a +0 club a +0 dagger a +0 sling a goblin skeleton (39, 19, D:2) a stone (45, -7, D:2) a bat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (1, 6, D:3) a +0 robe