rimel Level 1 of the Dungeon (0, 40, D:1) 3 stones (10, 18, D:1) a +0 club a stone (13, 11, D:1) a +0 dagger (14, 5, D:1) 2 stones (24, 47, D:1) a rat skeleton (27, 23, D:1) 2 boomerangs (28, 9, D:1) a +0 hand axe (30, 21, D:1) a rat skeleton (35, 49, D:1) a +0 sling (37, 34, D:1) a +0 robe (38, 43, D:1) a +0 dagger a goblin skeleton (43, -5, D:1) a hobgoblin corpse (skeletalised by now) (52, 9, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 9 gold pieces (1, 0, D:2) 13 gold pieces (2, -6, D:2) a +0 sling a +0 club a goblin corpse (3, -6, D:2) a +0 club a +0 dagger a +0 club a +0 dagger 5 stones a goblin corpse a goblin corpse (5, -7, D:2) a +0 club (5, -6, D:2) a +0 club 5 stones an adder corpse a kobold corpse (7, 2, D:2) a +2 falchion of protection (unseen) (18, -8, D:2) an adder corpse (20, -14, D:2) 9 gold pieces (20, -8, D:2) a ribbon worm corpse (21, -15, D:2) a +2 whip of venom (unseen)