rimel Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (5, 8, D:1) a +0 robe (8, -25, D:1) a +0 spear (9, -24, D:1) a hobgoblin corpse (skeletalised by now) (14, -17, D:1) 8 stones (15, -14, D:1) a +0 plate armour (20, -5, D:1) 2 flux baubles (27, -5, D:1) a +0 short sword a kobold corpse (skeletalised by now) (28, 27, D:1) a rat corpse (skeletalised by now) (33, -20, D:1) a +0 short sword 4 stones a kobold skeleton (37, -19, D:1) a +0 club 5 stones a kobold skeleton (38, 11, D:1) a +0 dagger (46, 4, D:1) a +0 dagger a kobold skeleton (47, 4, D:1) a frilled lizard skeleton (50, -15, D:1) 4 stones (59, 17, D:1) a +0 spear (67, 13, D:1) a jackal corpse (skeletalised by now) (70, 4, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 1, D:2) a +0 club a goblin corpse (2, 3, D:2) a +0 spear (2, 6, D:2) a potion of enlightenment (3, 2, D:2) a +0 flail a gnoll corpse (4, 2, D:2) a quokka corpse (4, 4, D:2) a +0 club a +0 robe the human corpse of Jessica (8, 1, D:2) a +0 club (10, 4, D:2) 2 poisoned darts