rimel Level 1 of the Dungeon (0, 8, D:1) 4 stones (6, 4, D:1) a rat corpse (skeletalised by now) (8, -36, D:1) 4 stones a kobold corpse (skeletalised by now) (8, -35, D:1) a hobgoblin corpse (skeletalised by now) (12, -21, D:1) a jackal skeleton a jackal skeleton a jackal skeleton a hobgoblin skeleton a hobgoblin skeleton (32, -42, D:1) a +0 club a goblin corpse (skeletalised by now) (32, -29, D:1) a +0 dagger (36, -36, D:1) a ball python skeleton (37, -42, D:1) 5 stones (38, -37, D:1) a +0 short sword a jackal skeleton a kobold skeleton a bat skeleton (40, -37, D:1) a jackal skeleton (44, -11, D:1) a ball python corpse (skeletalised by now) (50, -39, D:1) a +0 mace (52, -7, D:1) a ball python corpse (skeletalised by now) (54, -43, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) an adder corpse (4, 4, D:2) a +0 club 5 stones a kobold corpse (11, 2, D:2) a quill talisman (25, -5, D:2) a ribbon worm corpse (26, 5, D:2) 3 poisoned darts (32, 8, D:2) a +0 chain mail