rimel Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, -7, D:1) a +0 short sword (15, -16, D:1) 4 stones (15, 20, D:1) a hobgoblin corpse (skeletalised by now) (17, 20, D:1) a rat corpse (skeletalised by now) (18, 3, D:1) a +0 spear (27, -18, D:1) a quokka skeleton (27, 32, D:1) a rat corpse (skeletalised by now) (36, -6, D:1) 2 flux baubles (44, 5, D:1) a +1 short sword of electrocution (unseen) (48, -27, D:1) a frilled lizard corpse (skeletalised by now) (54, -3, D:1) a rat skeleton (55, -8, D:1) a rat skeleton (62, 24, D:1) a +0 hand axe (66, 1, D:1) a rat corpse (skeletalised by now) (68, 17, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (2, 0, D:2) a hobgoblin corpse