Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 12031192192149616792 489 rimel the Magician (level 7, -3/50 HPs) Began as a Djinni Alchemist on June 19, 2025. Was a Priest of the Shining One. Slain by a mummy (14 damage) ... in an ossuary. The game lasted 00:07:32 (3132 turns). rimel the Magician (Djinni Alchemist) Turns: 3132, Time: 00:07:33 Health: -3/50 AC: 3 Str: 11 XL: 7 Next: 36% Gold: 215 EV: 11 Int: 18 God: the Shining One [***...] SH: 0 Dex: 14 rFire + + . s - staff of alchemy rCold x . . (no offhand) rNeg + + + u - +0 robe "Gulutien" {rN++ Will- Regen+ Str+4} rPois ∞ b - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 1.08/turn %: infuse magic (-4 HP) @: flying, glowing A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Divine Shield, Cleansing Flame You were in an ossuary. You worshipped the Shining One. The Shining One was most pleased with you. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 215 gold pieces. Inventory: Hand Weapons l - a +2 whip of venom Armour b - a +0 helmet (worn) u - the +0 robe "Gulutien" (worn) {rN++ Will- Regen+ Str+4} (You found it on level 4 of the Dungeon) rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. Str+4: It affects your strength (+4). Magical Staves s - a staff of alchemy (weapon) Scrolls d - a scroll of fear {unknown} e - a scroll of vulnerability f - a scroll of teleportation {unknown} g - a scroll of noise {unknown} i - a scroll of fog {unknown} j - a scroll of summoning {unknown} k - a scroll of poison {unknown} o - a scroll of enchant armour {unknown} t - 2 scrolls of immolation Potions h - a potion of attraction {unknown} n - 2 potions of mutation p - 2 potions of curing q - a potion of magic r - a potion of moonshine {unknown} Skills: + Level 3.3 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.5 Spellcasting + Level 5.5 Conjurations - Level 5.5 Hexes - Level 5.5 Summonings - Level 5.5 Necromancy - Level 5.5 Translocations - Level 5.5 Forgecraft - Level 5.5 Fire Magic - Level 5.5 Ice Magic - Level 5.5 Air Magic - Level 5.5 Earth Magic + Level 5.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 100% 1d4 1% 1 b - Mercury Arrow Conj/Alch 74% 2d10 1% 2 c - Mephitic Cloud Conj/Alch/Air 37% N/A 3% 3 d - Olgreb's Toxic Radia Alch 37% N/A 13% 4 e - Sticky Flame Fire/Alch 37% 2d8 13% 4 f - Soul Splinter Necr 96% N/A 1% 1 g - Searing Ray Conj 48% 2d6 1% 2 h - Confusing Touch Hex 24% N/A 3% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Uskayaw The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The spectral scorpion is heavily damaged. (Press . to maintain the ray.) The searing ray hits the mummy. You destroy the mummy! The Shining One accepts your kill. The searing ray hits the spectral scorpion. The spectral scorpion is severely damaged. The spectral scorpion hits you but does no damage. The searing ray hits the spectral scorpion. The spectral scorpion is severely damaged. The spectral scorpion hits you. The searing ray hits the spectral scorpion. The spectral scorpion is severely damaged. The searing ray hits the mummy. The mummy is moderately damaged. You finish channelling your searing ray. The spectral scorpion hits you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a spectral scorpion (severely damaged, haloed, 95% to hit) You focus your ray upon the spectral scorpion. The searing ray hits the spectral scorpion. You destroy the spectral scorpion! The Shining One accepts your kill. You feel better. The searing ray hits the mummy. The mummy is heavily damaged. (Press . to maintain the ray.) The searing ray misses the mummy. The mummy hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits the mummy. The mummy is severely damaged. * * * LOW HITPOINT WARNING * * * The searing ray hits the mummy. The mummy is almost destroyed. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The mummy hits you! You die... ########### ####### #...#..%#?!!!#...#.. #..@M.∩.+?$!?#.∩.[.. #...#...#?!!!#...#.. #...# ##### #####.. #...# #.. ##'## ##' #...# #.. #...# #.. #...# #.. #...# #.. You could see a mummy. Vanquished Creatures A weeping skull (Ossuary) 3 scorpions (D:4) 3 water moccasin zombies (Ossuary) A crocodile zombie (Ossuary) A spectral scorpion (Ossuary) A mummy (Ossuary) 3 adders 3 dart slugs 5 adder zombies (Ossuary) 9 gnoll zombies (Ossuary) 2 orcs (D:4) 3 endoplasms 6 giant cockroaches 6 hobgoblins 8 jackals 3 quokkas 4 ball pythons A bat (D:1) 6 frilled lizards 6 goblins 2 jackal zombies (Ossuary) 3 kobolds 4 orc zombies (Ossuary) 2 rats 86 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rimel the Djinni Alchemist began the quest for the Orb. 0 | D:1 | rimel set off with the following spells memorised: | Poisonous Vapours, Mercury Arrow, Mephitic Cloud, Olgreb's | Toxic Radiance, Sticky Flame. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 169 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 477 | D:1 | Reached XP level 3. HP: 24/26 MP: 0/0 477 | D:1 | Learned a level 1 spell: Soul Splinter 550 | D:1 | Reached skill level 1 in Fighting 1183 | D:2 | Found a hide-covered altar of Uskayaw. 1443 | D:2 | Found a faded altar of an unknown god. 1501 | D:2 | Prayed at the altar of an unknown god. 1501 | D:2 | Became a worshipper of the Shining One 1501 | D:2 | Reached * piety under the Shining One 1536 | D:2 | Reached XP level 4. HP: 30/32 MP: 0/0 2710 | D:4 | Noticed a scorpion 2715 | D:4 | Killed a scorpion 2716 | D:4 | Reached XP level 5. HP: 37/38 MP: 0/0 2716 | D:4 | Learned a level 2 spell: Searing Ray 2770 | D:4 | Identified the +0 robe "Gulutien" {rN++ Will- Regen+ Str+4} 2788 | D:4 | Reached XP level 6. HP: 32/44 MP: 0/0 2949 | D:4 | Found a sand-covered staircase. 2954 | Ossuary | Entered an ossuary 2990 | Ossuary | Reached skill level 5 in Spellcasting 2990 | Ossuary | Reached skill level 5 in Conjurations 2990 | Ossuary | Reached skill level 5 in Hexes 2990 | Ossuary | Reached skill level 5 in Summonings 2990 | Ossuary | Reached skill level 5 in Necromancy 2990 | Ossuary | Reached skill level 5 in Translocations 2990 | Ossuary | Reached skill level 5 in Forgecraft 2990 | Ossuary | Reached skill level 5 in Fire Magic 2990 | Ossuary | Reached skill level 5 in Ice Magic 2990 | Ossuary | Reached skill level 5 in Air Magic 2990 | Ossuary | Reached skill level 5 in Earth Magic 2990 | Ossuary | Reached skill level 5 in Alchemy 2995 | Ossuary | Reached XP level 7. HP: 44/50 MP: 0/0 2995 | Ossuary | Learned a level 3 spell: Confusing Touch 3007 | Ossuary | Reached ** piety under the Shining One 3077 | Ossuary | Reached *** piety under the Shining One 3132 | Ossuary | Slain by a mummy Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_loops_ring, grunt_decor_clamped, hangedman_decor_growths D:2: layout_basic, basic_altar, shapermc_ecumenical_altar_pompeii D:3: layout_basic, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_room_b, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_a D:4: layout_loops_cross, enter_ossuary_5, minmay_rat_hole Ossuary: ossuary_tomb_2 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 | 5.5 Conjurations | 4 5 | 5.5 Hexes | 4 5 | 5.5 Summonings | 4 5 | 5.5 Necromancy | 4 5 | 5.5 Translocations | 4 5 | 5.5 Forgecraft | 4 5 | 5.5 Fire Magic | 4 5 | 5.5 Ice Magic | 4 5 | 5.5 Air Magic | 4 5 | 5.5 Earth Magic | 4 5 | 5.5 Alchemy | 4 5 | 5.5 Fighting | 1 2 3 | 3.3 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Whip | 48 | 32 | 5 || 85 Staff | | 18 | || 18 Cast: Poisonous Vapours | 36 | 28 | || 64 Searing Ray | | 4 | 13 || 17 Invoke: Divine Shield | | 1 | || 1 Use: Scroll | | 5 | || 5 Armour: Robe | 22 | 22 | 27 || 71 Leather armour | 12 | 19 | || 31 Dodge: Dodged | 37 | 31 | 12 || 80 Block: Other | | 3 | || 3