rimel Level 1 of the Dungeon (6, -1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, -10, D:1) a +0 short sword a kobold corpse (skeletalised by now) (16, -27, D:1) a +0 club a goblin corpse (skeletalised by now) (19, 6, D:1) a rat corpse (skeletalised by now) (19, 7, D:1) a +0 short sword 3 stones (20, 4, D:1) a quokka skeleton (24, -1, D:1) a jackal skeleton (25, -2, D:1) 5 stones (26, -26, D:1) a bat corpse (skeletalised by now) (26, -19, D:1) a quokka skeleton (26, -6, D:1) a rat skeleton (26, -5, D:1) a +0 club (26, 11, D:1) a +0 club (27, -13, D:1) a jackal skeleton a jackal skeleton (27, -8, D:1) a jackal skeleton (30, -35, D:1) a ball python corpse (skeletalised by now) (30, -10, D:1) a jackal skeleton (30, 19, D:1) a bat corpse (skeletalised by now) (31, -38, D:1) a quokka corpse (skeletalised by now) (35, -24, D:1) a ball python corpse (skeletalised by now) (36, 6, D:1) 6 stones (37, -4, D:1) an inkwell talisman (39, 0, D:1) a rat corpse (skeletalised by now) (56, -16, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (7, 2, D:2) a frilled lizard skeleton (19, 5, D:2) a rat corpse (skeletalised by now) (20, 25, D:2) a +0 rapier (23, -25, D:2) a +0 war axe (26, -6, D:2) a ball python corpse (skeletalised by now) (26, 13, D:2) a +0 whip (28, -2, D:2) a jackal skeleton (30, -8, D:2) a rimehorn talisman (34, 11, D:2) a ball python corpse (skeletalised by now) (38, -5, D:2) a hobgoblin skeleton (45, -21, D:2) a +0 spear (49, 6, D:2) a quokka corpse (skeletalised by now) (50, -24, D:2) a +0 sling (57, 5, D:2) a quill talisman Level 3 of the Dungeon (4, 5, D:3) a +0 sling (9, 13, D:3) a +0 pair of boots (26, 17, D:3) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) 8 stones (3, 16, D:5) a scarab talisman (10, 12, D:5) a potion of curing