Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 10816285733157359280 124 rimel the Tinkerer (level 5, -7/35 HPs) Began as a Coglin Forgewright on June 28, 2025. Mangled by a sickly merfolk siren (18 damage) ... in a sewer. The game lasted 00:04:22 (2073 turns). rimel the Tinkerer (Coglin Forgewright) Turns: 2073, Time: 00:04:22 Health: -7/35 AC: 3 Str: 10 XL: 5 Next: 8% Magic: 2/7 EV: 10 Int: 17 God: Gold: 54 SH: 0 Dex: 12 Spells: 1/7 levels left rFire . . . m - +0 whip (venom) {Hachiro} rCold . . . d - +0 dagger {Paramjit} rNeg . . . g - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.25/turn MPRegen 0.10/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 54 gold pieces. Inventory: Hand Weapons a - a +0 hammer {Carmen} d - a +0 dagger (offhand) {Paramjit} m - a +0 whip of venom (weapon) {Hachiro} s - the +8 halberd of Fragile Peace {holy, ^Drain Int+6 Dex+4} (You found it on level 3 of the Dungeon) ^Drain: It drains your maximum health when unequipped. Int+6: It affects your intelligence (+6). Dex+4: It affects your dexterity (+4). Armour b - a +0 robe g - a +0 leather armour (worn) Scrolls j - a scroll of butterflies {unknown} k - a scroll of noise {unknown} n - a scroll of silence {unknown} o - a scroll of teleportation {unknown} q - a scroll of fog {unknown} r - a scroll of revelation {unknown} u - a scroll of brand weapon {unknown} Potions c - a potion of magic e - 2 potions of curing {unknown} f - a potion of berserk rage {unknown} h - a potion of might {unknown} i - a potion of ambrosia {unknown} l - a potion of heal wounds {unknown} p - a potion of lignification {unknown} t - a potion of enlightenment {unknown} Skills: + Level 2.8 Armour - Level 1.7 Dodging - Level 1.5 Stealth - Level 1.7 Spellcasting + Level 6.3 Forgecraft You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 88% 1d7 1% 1 b - Construct Spike Laun Frge 44% 2d4 3% 2 c - Launch Clockwork Bee Frge 22% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 4% N/A 26% 1 Lesser Beckoning Tloc 2% N/A 36% 2 Forge Blazeheart Golem Fire/Frge 12% N/A 56% 4 Forge Lightning Spire Air/Frge 12% 3d4 56% 4 Confusing Touch Hex 1% N/A 61% 3 Maxwell's Portable Pile Tloc 1% (3-9)d2 61% 3 Teleport Other Tloc 1% N/A 61% 3 Cigotuvi's Putrefaction Necr/Air 1% N/A 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:2 = D:3 * Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History No target in view! You enter the shallow water. Moving in this stuff is going to be slow. A ball python and a quokka come into view. The ball python hisses angrily. The rat squeaks loudly. The sickly merfolk siren shouts! You hear a loud squeak. You see here a river rat corpse. The sickly merfolk siren chants a haunting song. You resist with some effort. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (67% to hit) The kinetic grapnel hits the quokka. The quokka is severely wounded. You barely miss the sickly merfolk siren with your +0 whip of venom. You closely miss the sickly merfolk siren with your +0 dagger. The quokka closely misses you. The sickly merfolk siren barely misses you. The quokka barely misses you. Casting: Kinetic Grapnel (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The stone spike skewers the quokka. The quokka is almost dead. The sickly merfolk siren chants a haunting song. You are mesmerised by the sickly merfolk siren! The quokka bites you. You hit the sickly merfolk siren but do no damage. The sickly merfolk siren is poisoned. You closely miss the sickly merfolk siren with your +0 dagger. The stone spike skewers the quokka! You kill the quokka! The stone spike skewers the sickly merfolk siren. The sickly merfolk siren is lightly wounded. You break out of your daze! The sickly merfolk siren hits you! The sickly merfolk siren hits you!! Ouch! That really hurt! You die... # .. ...## #### ~~Sr.r ..# r~~~~r##r# #≈≈≈#@# #### #Sm~#############..# #≈≈~~~~~~~~~~~~..~.. ##########≈~≈≈≈≈≈≈≈~ ############# #∩∩~~~~..†... ###~~~.###### ##~.## #### You could see a sickly merfolk siren (very poisoned), a ball python and a rat. Vanquished Creatures 2 river rats 4 adders A dart slug (D:1) A ribbon worm (D:3) 5 endoplasms 5 giant cockroaches 2 hobgoblins (D:1) 13 jackals 8 quokkas 8 ball pythons A bat (D:1) 2 frilled lizards 5 goblins 4 kobolds 13 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rimel the Coglin Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 78 | D:1 | Reached skill level 5 in Forgecraft 180 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/4 183 | D:1 | Learned a level 2 spell: Construct Spike Launcher 299 | D:1 | Reached skill level 1 in Armour 444 | D:1 | Reached XP level 3. HP: 21/24 MP: 2/5 1120 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/6 1124 | D:2 | Learned a level 3 spell: Launch Clockwork Bee 1152 | D:2 | Found Wesigueh's Jewellery Shoppe. 1699 | D:3 | Found Lamung's General Store. 1796 | D:3 | Identified the +8 halberd of Fragile Peace {holy, ^Drain | Int+6 Dex+4} 1810 | D:3 | Reached skill level 6 in Forgecraft 1881 | D:3 | Found a glowing drain. 1901 | Sewer | Entered a sewer 2063 | Sewer | Reached XP level 5. HP: 35/35 MP: 4/7 2073 | Sewer | Mangled by a sickly merfolk siren Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_rooms, minmay_heptomino_w4 D:2: layout_basic, serial_shops, nicolae_shop_pleasant_corner_grove D:3: layout_rooms, nicolae_uskayaw_dance_hall, nicolae_overflow_crystal_walls, general_overflow_altar, mainiacjoe_overflow_paths, gup_sewer_entry_bubbles, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], uniq_crazy_yiuf_cottage Sewer: sewer_sea Skill XL: | 1 2 3 4 | ---------------+-------------+----- Forgecraft | 5 6 | 6.3 Armour | 1 2 | 2.8 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 66 | || 66 Dagger | 55 | 70 || 125 Whip | 1 | 70 || 71 Cast: Kinetic Grapnel | 23 | 12 || 35 Construct Spike L | 4 | 4 || 8 Armour: Robe | 4 | || 4 Leather armour | 50 | 40 || 90 Dodge: Dodged | 53 | 37 || 90