rimel Level 1 of the Dungeon (1, -6, D:1) a bat corpse (skeletalised by now) (26, 12, D:1) a +0 dagger (28, 13, D:1) a rat corpse (skeletalised by now) (30, -14, D:1) a +0 club 2 stones (40, 17, D:1) a hobgoblin skeleton (41, 7, D:1) a +0 trident (43, 17, D:1) a +0 short sword a kobold skeleton a ball python skeleton (48, -12, D:1) a hobgoblin corpse (skeletalised by now) (49, 9, D:1) a frilled lizard corpse (skeletalised by now) (53, -18, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (10, 18, D:2) 8 gold pieces (11, 1, D:2) a +0 club a ball python corpse a goblin corpse (14, 20, D:2) a ball python corpse (15, 20, D:2) a +0 club a +0 sling a goblin corpse (16, 20, D:2) a ball python corpse a frilled lizard corpse (18, 8, D:2) a frilled lizard corpse (19, 14, D:2) a +0 whip a +0 flail a +6 ring of intelligence a gnoll corpse (21, 9, D:2) a +0 hand axe (23, 33, D:2) 13 gold pieces (25, 30, D:2) a ring of magical power (26, 12, D:2) a +0 dagger (28, 14, D:2) 6 boomerangs (29, 8, D:2) a rat corpse (30, 9, D:2) a +0 dagger (33, 29, D:2) a +0 club (34, 7, D:2) 7 stones (34, 27, D:2) a +0 club a gnoll corpse (skeletalised by now) (34, 28, D:2) a +0 flail Level 3 of the Dungeon (3, -5, D:3) 9 stones (6, -13, D:3) a +0 whip 3 stones (6, -10, D:3) a +0 leather armour (10, 1, D:3) 4 javelins (26, -1, D:3) a +0 short sword a +0 sling a +0 ring mail