Dungeon Crawl Stone Soup version 0.29.0-11-gd7f09526c8 (webtiles) character file. Game seed: 11668499096416751794 2 rinta the Magician (level 1, -1/15 HPs) Began as a Djinni Fire Elementalist on Sept 5, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:49 (363 turns). rinta the Magician (Djinni Fire Elementalist) Turns: 363, Time: 00:00:50 Health: -1/15 AC: 2 Str: 7 XL: 1 Next: 44% Gold: 12 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of lignification {unknown} Skills: + Level 2.3 Dodging + Level 1.6 Stealth + Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 7% 1 b - Scorch Fire 18% 2d6 11% 2 c - Conjure Flame Conj/Fire 9% 6-21 22% 3 d - Inner Flame Hex/Fire 9% N/A 22% 3 e - Flame Wave Conj/Fire 9% 2d6 56% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You conjure some foxfire! The jackal barely misses you. The foxfire hits the jackal. The jackal is almost dead. Your foxfire dissipates! The jackal barely misses you. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal misses you. The jackal bites you but does no damage. The foxfire hits the jackal. The jackal is heavily wounded. Your foxfire dissipates! The jackal completely misses you. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal bites you. * * * LOW HITPOINT WARNING * * * Your foxfire dissipates! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! The jackal bites you but does no damage. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. The jackal attacks as you move away! The jackal closely misses you. The jackal misses you. The jackal attacks as you move away! The jackal closely misses you. Your magical contamination has completely faded away. The jackal attacks as you move away! The jackal barely misses you. x2 The jackal attacks as you move away! The jackal barely misses you. The jackal closely misses you. The jackal attacks as you move away! The jackal misses you. The jackal closely misses you. You see here a +0 mace. The jackal attacks as you move away! The jackal completely misses you. The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #>.#.###.##.# #...........# #.##.###.#### #..# #.# #.## #.# #.# #.# #.# #h# ##.########.# #.# .......@hh..####.# ##.######.)h.....# #.# #.######## ####### #.# #.# ###.....# #.# #.## .....⌠..# #.# #..### ........###.# ####....## #......#..###..÷.....# #..............##+##.# You could see 3 jackals. Vanquished Creatures 2 hobgoblins (D:1) 2 creatures vanquished. Vanquished Creatures (others) 5 foxfires (D:1) 5 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rinta the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | rinta set off with the following spells memorised: Foxfire, | Scorch, Conjure Flame, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 363 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_loops_ring, minmay_misc_feat_room Action || total -------------------------++------- Melee: Unarmed || 10 Cast: Foxfire || 8 Armor: Robe || 3 Dodge: Dodged || 22