ripuliukko Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 3 stones (9, 2, D:1) a +0 club (11, -18, D:1) a +0 club (13, 8, D:1) a +0 club (14, 11, D:1) 6 stones (18, -22, D:1) a +0 dagger (24, -7, D:1) 3 stones (24, -2, D:1) a +0 dagger (24, 20, D:1) a +0 club (35, -1, D:1) a +0 spear (35, 22, D:1) a +0 dagger (37, -1, D:1) 4 stones (45, 9, D:1) a +0 short sword 3 stones Level 2 of the Dungeon (0, 0, D:2) 3 stones (6, 1, D:2) a +0 scythe a +0 robe (18, 7, D:2) a +0 club (22, -11, D:2) 5 stones (24, 26, D:2) a +0 leather armour (27, 26, D:2) 6 poisoned darts (28, 36, D:2) a +0 robe (37, 21, D:2) a +0 short sword 5 stones (47, 32, D:2) a +0 robe (48, -14, D:2) a +0 dagger (48, -4, D:2) a +0 club a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 2, D:3) a +0 dagger 4 stones (1, -21, D:3) a +0 club (1, -20, D:3) a +0 club (1, -19, D:3) a +0 sling (2, -6, D:3) a +0 dagger (2, -4, D:3) a +0 club a +1 whip of electrocution a +0 animal skin (2, -3, D:3) a +0 dagger a +0 club (2, -2, D:3) a +0 dagger a +0 dagger (2, 0, D:3) a +0 sling (3, -6, D:3) a +0 dagger (4, -13, D:3) a +0 short sword (13, -5, D:3) a +0 sling (15, -14, D:3) a +0 robe (16, -45, D:3) a +1 dagger of holy wrath 4 stones (37, -28, D:3) a +0 club (58, -20, D:3) 3 stones Level 4 of the Dungeon [Shop] Zewkuemnar's Armour Boutique a +0 leather armour (24 gold) a +0 chain mail (54 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +3 plate armour of fire resistance (540 gold) the +1 ring mail of Qatias {Rampage rC+ Int+6 Dex-2} (376 gold) Int: It affects your intelligence (+6). Dex: It affects your dexterity (-2). rC: It protects you from cold. Rampage: It bestows one free step when moving towards enemies. a +0 ring mail (48 gold) (0, 0, D:4) a +0 hand axe a boomerang of dispersal (0, 1, D:4) a +0 whip (1, 13, D:4) a +0 dagger (8, -5, D:4) a +0 whip (27, 19, D:4) a +0 whip (27, 20, D:4) a +0 club (37, -11, D:4) a +0 hand axe (42, -17, D:4) a +0 flail (43, -17, D:4) a +0 flail (43, -16, D:4) a +0 club (44, -16, D:4) a +0 halberd (45, 6, D:4) a +0 halberd (54, 21, D:4) a +0 ring mail (60, 6, D:4) 3 gold pieces (60, 7, D:4) 11 gold pieces (61, 6, D:4) 3 gold pieces (61, 7, D:4) 18 gold pieces (61, 8, D:4) 13 gold pieces (62, 6, D:4) 12 gold pieces (62, 7, D:4) 6 gold pieces Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve a scarf of harm (900 gold) the +8 short sword "Asapsehusa" {elec, Int+5} (6500 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+5). the +8 whip of the Ring {freeze, Will- MP+9 Str+6} (7880 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+6). MP: It affects your magic capacity (+9). Will: It decreases your willpower. the +1 whip "Reijo Zaeg" {vorpal, rF+} (2270 gold) It inflicts extra damage upon your enemies. rF: It protects you from fire. (12, 10, D:5) a +0 scale mail (15, 51, D:5) a +0 spear (19, 43, D:5) a +0 helmet (26, 46, D:5) a +0 robe (34, 14, D:5) a +0 trident a +0 whip (34, 15, D:5) a +0 club a boomerang a +0 short sword (35, 14, D:5) a +0 club a +0 scale mail Level 6 of the Dungeon (3, 3, D:6) a +0 spear (3, 4, D:6) a +0 spear (4, -4, D:6) a +0 spear (4, 4, D:6) a +0 club (4, 5, D:6) a +0 spear (12, 4, D:6) 3 gold pieces (21, -1, D:6) a +0 whip a +0 scale mail (23, -1, D:6) a +0 scale mail a +0 kite shield (27, -8, D:6) a +0 dagger a +0 robe (29, -8, D:6) a +0 leather armour a +0 short sword (29, -6, D:6) a +0 rapier a +0 scale mail (32, 29, D:6) +0 gold dragon scales (37, -10, D:6) a +0 trident (56, 11, D:6) a +0 mace (56, 25, D:6) 5 poisoned darts (60, 10, D:6) a +2 kite shield (66, 6, D:6) a +0 plate armour Level 7 of the Dungeon (4, -43, D:7) an amulet of guardian spirit (6, -41, D:7) a scroll of noise (8, -44, D:7) a +0 shortbow (10, -44, D:7) a +2 shortbow of freezing (12, -31, D:7) a +0 chain mail (16, -26, D:7) a +0 giant spiked club a +0 giant club (36, -23, D:7) a +0 giant club (36, -8, D:7) a +0 shortbow (38, -23, D:7) a boomerang a +0 hand axe (39, -47, D:7) a +0 great mace of draining (42, -27, D:7) a +0 short sword a +0 leather armour (42, -8, D:7) 2 potions of degeneration (47, -34, D:7) a +0 sling a +0 short sword the +1 robe of Xattah {rC+ Int+4 Slay+2} Int: It affects your intelligence (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rC: It protects you from cold. (57, -44, D:7) a +0 plate armour (57, -42, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (2, 0, D:8) a +0 whip of venom (3, 0, D:8) a +0 short sword 4 poisoned darts (8, 18, D:8) a +0 club a +0 ring mail a +0 scimitar a +0 chain mail (10, 18, D:8) a +0 dagger (11, 18, D:8) a +0 hand axe (11, 31, D:8) a +0 quarterstaff (16, 11, D:8) a +0 flail a +0 chain mail a +0 trident a +0 leather armour (17, 11, D:8) a +0 shortbow 6 poisoned darts a +0 robe (18, 11, D:8) a +0 flail a +0 dagger a +0 robe (20, 35, D:8) a +2 short sword of speed a +0 war axe a +0 club 3 stones a +0 whip a +0 club a +0 rapier 5 poisoned darts a +0 club (31, 15, D:8) a +0 whip a +0 ring mail (34, 3, D:8) a +2 hand axe of flaming (35, 4, D:8) a +1 war axe of venom (35, 45, D:8) a +0 dagger (36, 3, D:8) a +0 dagger a +0 robe (43, 43, D:8) a +0 whip (44, 24, D:8) 5 javelins (46, 26, D:8) a +0 dagger a +0 robe (48, 28, D:8) a +0 battleaxe a +0 robe a +0 mace a +0 robe a +1 battleaxe of flaming a +0 robe a +1 spectral quarterstaff a +0 sling a +2 leather armour of willpower (49, 28, D:8) a +0 dagger a +0 robe (49, 30, D:8) a +1 dagger of venom 7 poisoned darts (50, 19, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 long sword (0, 36, D:9) a +0 war axe (1, 32, D:9) a +0 club (2, 33, D:9) a +0 dagger a stone (2, 36, D:9) a +0 halberd a +0 arbalest a +0 plate armour a +0 dagger a +0 robe (3, -9, D:9) a +0 hand axe (3, 32, D:9) a +0 club 5 poisoned darts (5, 34, D:9) the +9 hand axe of Focytear {flame, rC+ Will+ Str+2 Stlth+} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+2). rC: It protects you from cold. Will: It increases your willpower. Stlth: It makes you more stealthy. (9, 24, D:9) 3 stones (9, 36, D:9) 7 stones (25, 21, D:9) a +0 halberd a +0 short sword a +0 flail a +4 vampiric trident a +0 ring mail a +0 buckler (26, 21, D:9) a +0 short sword 7 poisoned darts a +0 flail (28, 32, D:9) a +0 short sword (34, -7, D:9) a +0 whip 3 poisoned darts (35, -7, D:9) a +0 whip a +0 whip (36, -7, D:9) a +0 dagger a +0 robe a +0 club 7 poisoned darts (39, 31, D:9) a potion of flight (40, 31, D:9) 23 gold pieces (50, 10, D:9) a +0 short sword (50, 13, D:9) a +0 dagger a stone (50, 19, D:9) the +1 halberd of Jamuc {vorpal, Will+ Dex+4 SInv} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). SInv: It lets you see invisible. Will: It increases your willpower. (50, 20, D:9) a +0 short sword a +0 whip 5 poisoned darts (50, 21, D:9) a +0 short sword 2 stones (50, 22, D:9) a +0 whip a +0 dagger a stone Level 10 of the Dungeon (0, 0, D:10) a +0 flail (1, -10, D:10) a +1 vorpal hand axe (still there?) a +0 leather armour (still there?) (1, -9, D:10) a +0 dagger a +0 ring mail a +0 long sword a +0 arbalest a +0 plate armour a +0 whip a +0 leather armour an orc corpse an orc corpse (1, -1, D:10) a +0 dagger a +0 robe (2, -14, D:10) a +0 dagger an orc corpse (2, -9, D:10) a +0 short sword a +0 chain mail a +0 war axe a +0 club a +0 chain mail a +0 club a +0 whip a +3 vorpal scimitar a +0 chain mail an orc corpse (2, -1, D:10) a +0 dagger a +0 leather armour an orc skeleton (2, 0, D:10) a +0 dagger an orc skeleton (3, -9, D:10) a +0 flail (3, 1, D:10) a +0 shortbow a centaur skeleton (5, 3, D:10) a +0 flail the Ecumenical Temple