ripuliukko Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a stone (4, -21, D:1) 5 stones (6, -18, D:1) a +0 sling (15, -27, D:1) a +0 leather armour (17, -22, D:1) a +0 spear (19, 8, D:1) a +0 dagger a +0 ring mail (27, 12, D:1) a +0 club 4 stones (29, -12, D:1) a +0 whip a stone (30, -19, D:1) a +0 dagger (31, -10, D:1) a stone (36, 22, D:1) a +0 ring mail (39, -9, D:1) a +0 dagger (40, -8, D:1) a +0 short sword (40, -5, D:1) a +0 dagger 5 stones Level 2 of the Dungeon (0, 0, D:2) 5 stones (5, 2, D:2) a +0 club (7, 16, D:2) a +0 club 4 stones (7, 37, D:2) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (32, 31, D:2) 4 stones (32, 46, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 19, D:3) a +0 long sword (6, 4, D:3) a +0 hand axe (9, -10, D:3) an adder corpse (9, -9, D:3) 2 scrolls of vulnerability (11, 13, D:3) a ball python corpse (skeletalised by now) (14, -9, D:3) a +0 ring mail an orc corpse (23, -14, D:3) 3 javelins (31, -12, D:3) a bat corpse (32, -7, D:3) 8 stones