ripuliukko Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, -1, D:1) a +0 dagger (19, -4, D:1) a +0 ring mail (19, 11, D:1) a +0 hand axe (20, 34, D:1) a +0 sling (21, 14, D:1) a +0 club (23, 24, D:1) a +0 dagger (29, 24, D:1) a +0 club (33, 23, D:1) a +0 club (35, 29, D:1) 4 stones (39, 0, D:1) 6 stones (39, 32, D:1) a +0 ring mail (41, 1, D:1) a +0 dagger (43, 14, D:1) a +0 short sword 4 stones (45, 25, D:1) a +0 triple sword (51, 31, D:1) 4 stones (55, 38, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, -35, D:2) 5 stones (4, 0, D:2) a +0 short sword (6, -16, D:2) a +0 leather armour (9, -18, D:2) 3 poisoned darts (28, -14, D:2) a +0 dagger (33, -15, D:2) a +0 scale mail (40, -15, D:2) a +0 club (42, -23, D:2) a +0 flail (46, -29, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 trident (4, 15, D:3) a +0 short sword (18, -15, D:3) a +0 pair of gloves (20, 19, D:3) a +0 club a +0 leather armour (30, -9, D:3) a +0 dagger (36, -2, D:3) a +0 hand axe (38, -2, D:3) the +10 hand axe of Integrity {flame, Fly rC+ Will+ Int+3} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+3). rC: It protects you from cold. Fly: It grants you flight. Will: It increases your willpower. (42, 11, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 trident (17, -38, D:4) a +0 whip of electrocution (17, -10, D:4) a +0 club (21, -19, D:4) a +0 dagger a +0 ring mail (21, -15, D:4) 8 stones (30, -29, D:4) a +0 leather armour (31, 6, D:4) a +0 robe (34, 11, D:4) a +0 pair of gloves (37, 19, D:4) a +0 shortbow (45, -36, D:4) a +0 dagger (50, -13, D:4) a +0 robe Level 5 of the Dungeon (3, 8, D:5) a +0 dagger (5, 21, D:5) a +0 flail a +0 hand axe (6, 20, D:5) a +0 club (12, 5, D:5) a +0 shortbow (13, 12, D:5) 5 large rocks (13, 14, D:5) a +0 mace (21, 24, D:5) a +0 short sword (26, 28, D:5) a +3 falchion (31, 5, D:5) a +0 ring mail (38, 10, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (5, -7, D:6) a +0 dagger a +0 robe (7, -8, D:6) a +0 club (8, -5, D:6) a +0 club (18, 8, D:6) a +0 falchion (18, 22, D:6) a +0 shortbow (27, 27, D:6) a +0 whip (29, 26, D:6) a +0 short sword a +0 ring mail (30, 27, D:6) a +0 club a +0 leather armour (31, 27, D:6) a +1 flail of protection (45, 25, D:6) 4 boomerangs (49, -1, D:6) a +0 mace (59, 30, D:6) a +0 sling Level 7 of the Dungeon (0, 0, D:7) a +0 war axe a +0 chain mail (2, 1, D:7) a +0 flail (3, 1, D:7) a +0 dagger a +0 flail (4, 1, D:7) a +0 dagger a +0 robe (8, -19, D:7) a staff of earth (9, -14, D:7) 8 stones (15, -27, D:7) a +0 ring mail (16, -15, D:7) a +0 leather armour (23, -27, D:7) a +0 flail a +0 robe a +0 club a +0 whip of electrocution a +0 leather armour (24, -27, D:7) a +0 dire flail a +0 robe a +0 spear a +1 spear a +0 robe a +0 spear (25, -2, D:7) 8 stones (32, -35, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) the +3 ring mail "Wumobrus" {Int+7} Int: It affects your intelligence (+7). (3, -18, D:8) a +0 mace (3, 8, D:8) a +0 spear (7, -31, D:8) a +0 giant spiked club a +0 giant spiked club (15, 2, D:8) a yak corpse (33, 0, D:8) a +0 robe (38, -20, D:8) a +0 mace (40, -21, D:8) a +0 leather armour a +0 mace (41, -21, D:8) a +0 leather armour a +0 hand axe a +0 ring mail a +0 hand axe (41, -20, D:8) a +0 robe a +0 dagger the Ecumenical Temple