ripuliukko Level 1 of the Dungeon (10, 0, D:1) a +0 dagger (13, -4, D:1) a +0 robe (14, -12, D:1) a +0 short sword (17, -4, D:1) a +0 dagger (31, 3, D:1) a +0 hand axe (32, 3, D:1) a +0 leather armour (33, 13, D:1) a +0 short sword (37, 7, D:1) a +0 dagger (38, 23, D:1) a +0 dagger (40, 10, D:1) a +0 robe (42, 4, D:1) a +0 whip (44, 21, D:1) a +0 club (49, 14, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (9, 0, D:2) a +0 sling (12, 7, D:2) a staff of cold (15, 1, D:2) a +0 dagger a +0 sling 8 stones a +0 robe (18, -7, D:2) a +0 whip 2 stones (30, 0, D:2) a +0 club (54, 20, D:2) a staff of poison Level 3 of the Dungeon (0, 0, D:3) the +7 sling "Paet" {vorpal, rF+ rN+ Dex+2 Stlth+} Any ammunition fired from it inflicts extra damage upon your enemies. Dex: It affects your dexterity (+2). rF: It protects you from fire. rN: It protects you from negative energy. Stlth: It makes you more stealthy. (0, 24, D:3) a datura-tipped dart (1, 27, D:3) a +0 hammer (3, -4, D:3) a quokka corpse (skeletalised by now) (17, 32, D:3) a +0 scale mail (18, 43, D:3) a +0 dagger (21, 37, D:3) a +0 dagger (26, 6, D:3) 5 stones (26, 17, D:3) a +0 whip (26, 19, D:3) a +0 halberd a +0 whip (26, 20, D:3) a +0 spear (30, 27, D:3) a +0 club a +0 leather armour a +0 short sword a +0 leather armour a +0 flail a +0 leather armour (31, 33, D:3) a +0 dagger (32, 37, D:3) a +0 short sword (37, 35, D:3) a +0 dagger a +0 dagger (39, 34, D:3) a +0 dagger a +0 sling a +0 club a +0 club (40, 34, D:3) a +0 club a +0 spear a +0 animal skin a +1 helmet of intelligence