ripuliukko Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 6, D:1) a +0 club (7, 31, D:1) a +0 dagger (28, 22, D:1) 3 stones (28, 26, D:1) a +0 dagger (31, 37, D:1) a +0 club (33, 12, D:1) a +0 barding (40, 23, D:1) a +0 dagger (41, 19, D:1) a +0 short sword a stone (43, 17, D:1) a +0 robe Level 2 of the Dungeon (8, 7, D:2) a +0 robe (11, -5, D:2) a +0 short sword (13, -6, D:2) a +0 club (15, -17, D:2) a +0 dagger a +0 chain mail (19, -11, D:2) 3 stones (21, 0, D:2) a +0 trident (25, 2, D:2) a +0 dagger (34, -11, D:2) a +0 falchion (37, -21, D:2) 4 stones (50, -16, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) 3 stones (4, -8, D:3) a +0 club (13, 21, D:3) a +0 mace (20, 13, D:3) a +0 whip (21, 20, D:3) a +0 trident (30, -16, D:3) 4 javelins (35, -28, D:3) 5 stones (42, 0, D:3) 5 stones (44, 13, D:3) a +0 hand axe (46, 5, D:3) 7 stones (47, 3, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (4, -21, D:4) 3 silver javelins (11, 4, D:4) a +0 club a +0 short sword a +0 dagger (15, -16, D:4) an amulet of reflection (21, -5, D:4) a +0 short sword (23, -41, D:4) a +0 mace a +0 chain mail a +0 short sword (24, -10, D:4) a +0 chain mail (25, -41, D:4) a +0 dagger (37, -10, D:4) a scroll of vulnerability (43, -40, D:4) a +0 club (44, -42, D:4) a +0 dagger (46, -17, D:4) a stone (49, -25, D:4) a +0 club a +0 flail a +0 flail a +0 leather armour a +0 club (52, -25, D:4) a +0 whip (54, 1, D:4) a manual of Fire Magic (54, 2, D:4) a ring of positive energy (56, -2, D:4) a potion of attraction (63, -14, D:4) 2 atropa-tipped darts Level 5 of the Dungeon (0, 0, D:5) a +0 sling (6, 0, D:5) the +7 hand axe of Freehold {venom, Fragile rElec rC++ rN+++} rC: It greatly protects you from cold. rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. Fragile: It will be destroyed if unequipped. (15, 15, D:5) a +0 ring mail (29, 7, D:5) a +0 dagger (29, 8, D:5) 3 boomerangs a +0 hand axe (30, 8, D:5) a +0 club (30, 15, D:5) a +0 mace (31, 7, D:5) a +0 flail a +0 whip (45, 3, D:5) a +0 trident a +0 ring mail (47, 5, D:5) a +0 spear (48, 5, D:5) a +0 club (48, 6, D:5) a +0 spear (49, 5, D:5) a +0 club Level 6 of the Dungeon [Shop] Umuunuaho's Assorted Antiques a wand of polymorph (10) (210 gold) a +0 chain mail (67 gold) a scroll of immolation (60 gold) a +0 heavy morningstar (138 gold) a ring of protection from cold (375 gold) a +4 heavy trident (424 gold) a +0 chain mail (67 gold) the +3 shortbow of Ebief {flame, +Blink rF- rC+ Int+2} (579 gold) Int: It affects your intelligence (+2). rF: It makes you vulnerable to fire. rC: It protects you from cold. +Blink: It lets you blink. [Shop] Onwoyr's Jewellery Emporium an amulet of faith (520 gold) a ring of flight (227 gold) a ring of poison resistance (260 gold) a ring of protection from cold (325 gold) a ring of flight (227 gold) a +6 ring of dexterity (468 gold) a +6 ring of intelligence (468 gold) an amulet of magic regeneration (390 gold) a +6 ring of intelligence (468 gold) an amulet of magic regeneration (390 gold) [Shop] Qeimy's General Store a +6 ring of strength (468 gold) a +0 trident (45 gold) a +0 sling (19 gold) a +0 spear (39 gold) a staff of cold (325 gold) a +0 robe (9 gold) 5 stones (6 gold) a potion of degeneration (13 gold) (0, 0, D:6) 4 stones (4, -20, D:6) a +0 scale mail a +0 spear (4, -5, D:6) a +0 hand axe (18, -26, D:6) a +0 hand axe (25, -27, D:6) 3 stones (28, -4, D:6) 6 stones a +0 short sword (29, -7, D:6) a +0 club (29, -1, D:6) a +0 leather armour a +0 club (38, -12, D:6) a +0 club (39, -9, D:6) a +0 club (40, -7, D:6) a +0 mace a +0 robe (41, -6, D:6) a +0 short sword (41, -5, D:6) a +0 dagger 3 boomerangs a +0 ring mail a +0 whip a +0 dagger a +0 robe (41, -3, D:6) a +0 dagger (51, -27, D:6) a +0 dagger a +0 robe (51, -24, D:6) a +0 club a +0 scale mail (52, -27, D:6) a +0 short sword a +0 plate armour (57, -28, D:6) a +0 arbalest a +0 war axe a +0 plate armour Level 7 of the Dungeon [Shop] Ycutac's CLEARANCE SALE! a +0 quarterstaff (20 gold) a +0 chain mail (22 gold) a +0 dagger (10 gold) (0, 0, D:7) a +0 chain mail (8, 13, D:7) a +0 flail (9, -47, D:7) a +0 quarterstaff (13, -16, D:7) a +0 club a +0 leather armour (18, -41, D:7) a +0 chain mail (28, 0, D:7) a +0 flail (29, -1, D:7) a +0 spear a +0 ring mail (30, -1, D:7) a +0 club (30, 0, D:7) a +0 club (34, 5, D:7) the +4 dagger "Ujuxud" {venom, rElec Will++} rElec: It insulates you from electricity. Will: It greatly increases your willpower. (46, -7, D:7) a +0 spear (50, -1, D:7) a +0 club (51, -4, D:7) a +0 ring mail (51, 2, D:7) a +0 flail of protection (52, -3, D:7) a +0 club (54, 8, D:7) a +0 dagger of electrocution a +0 robe (55, 3, D:7) a +0 dagger 3 stones (59, 7, D:7) a +0 club (64, -34, D:7) 7 stones Level 8 of the Dungeon (0, 0, D:8) 5 stones (19, -4, D:8) a book of the Hunter (25, -6, D:8) the +2 falchion of Dowdy Resourcefulness {venom, rElec Int+3 Stlth-} Int: It affects your intelligence (+3). rElec: It insulates you from electricity. Stlth: It makes you less stealthy. (27, -11, D:8) a +0 club (27, -6, D:8) 4 atropa-tipped darts (30, -11, D:8) a +0 robe a +0 dagger (31, -13, D:8) a +2 war axe of flaming (31, -12, D:8) a +0 ring mail a +0 mace (31, 7, D:8) a +0 war axe (32, -13, D:8) a +0 ring mail a +0 dagger (32, -12, D:8) a +0 flail (32, -11, D:8) a +0 club (32, -9, D:8) a +0 whip (33, -11, D:8) a +0 short sword a +0 robe a +0 dagger (34, -16, D:8) a +0 dagger a curare-tipped dart a +0 short sword (34, -15, D:8) a +0 chain mail (35, -16, D:8) a stone a +0 short sword (38, -18, D:8) a +0 scale mail (43, 2, D:8) a +0 scimitar (46, -20, D:8) a Necronomicon Level 9 of the Dungeon (0, 0, D:9) a +0 robe a +0 dagger (1, -1, D:9) a +0 robe a +0 dagger (2, -4, D:9) a +0 dire flail a +0 plate armour (3, -5, D:9) a +0 short sword (4, 11, D:9) a +0 giant spiked club a +0 dire flail (4, 31, D:9) a +4 spear a +0 robe a +0 dagger a +0 robe (7, 11, D:9) a +0 ring mail a +0 long sword a +0 ring mail a +0 long sword (8, 4, D:9) a +0 dagger (11, 33, D:9) a +0 robe a +0 trident of freezing (13, 34, D:9) a +0 heavy trident (27, -14, D:9) a +0 dagger (29, 31, D:9) a +0 helmet (40, -12, D:9) a +0 club (41, -11, D:9) a +0 shortbow (44, -13, D:9) a +4 trident of freezing a +0 scale mail a +0 kite shield (45, -13, D:9) a +0 war axe a +0 spear (46, -12, D:9) a +0 club a +0 whip (50, 20, D:9) a +0 dagger a +2 flail of holy wrath (51, 21, D:9) a +1 hand axe of freezing (53, 21, D:9) a +0 arbalest a +0 glaive a +0 chain mail (59, -12, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a stone (4, 19, D:10) a +0 mace (5, -3, D:10) a +0 falchion (19, -4, D:10) 3 boomerangs (29, -4, D:10) a +0 robe (40, -3, D:10) a +0 shortbow (44, -9, D:10) a +0 leather armour (46, 4, D:10) a +0 leather armour a +0 short sword (46, 6, D:10) a +0 falchion a +0 robe a +0 dagger (47, 5, D:10) a +0 leather armour a +0 hand axe of freezing (47, 16, D:10) the +3 trident of Hell's Wrath {freeze, *Slow rPois rF+ Dex+4} Dex: It affects your dexterity (+4). rF: It protects you from fire. rPois: It protects you from poison. *Slow: It may slow you when you take damage. (51, 32, D:10) 8 stones (52, 6, D:10) 7 stones (57, 28, D:10) 3 stones Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 giant club (7, 5, D:11) a +0 scale mail (18, 20, D:11) a +0 dagger of distortion a +0 robe (19, 20, D:11) a +0 dagger 6 poisoned darts (20, 20, D:11) a +0 dagger a +0 robe a +0 dagger a +0 whip 9 poisoned darts (21, 19, D:11) a +0 dagger of venom 5 stones (21, 20, D:11) a +1 dagger of draining 6 poisoned darts a kobold corpse (22, 0, D:11) a +0 mace (24, 34, D:11) a +0 hand axe (30, -2, D:11) a +1 dagger of distortion (53, -2, D:11) a +0 chain mail the Ecumenical Temple