ripuliukko Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 6, D:1) a +0 club (7, 9, D:1) a +0 dagger (9, -27, D:1) a +0 whip (10, -28, D:1) a +0 whip (11, -27, D:1) 6 stones (18, -28, D:1) 2 stones (20, -6, D:1) 2 poisoned darts (27, -6, D:1) a +0 club (27, 3, D:1) 7 stones (35, 2, D:1) a +0 club (44, -32, D:1) 9 stones (47, 2, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Nosaxig's Book Emporium a book of Air (286 gold) the Commentary on Glowing Relocation (390 gold) Spells Type Level a - Blink Translocation 2 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Plasma Beam Fire/Air 6 Great Wizards, Vol. II (494 gold) an Everburning Encyclopedia (468 gold) a book of Frost (260 gold) a book of Cantrips (156 gold) a book of Misfortune (468 gold) (0, 0, D:2) a +0 sling (2, 16, D:2) a +0 whip of venom (4, 25, D:2) a +0 halberd (9, 18, D:2) a +0 spear (10, 16, D:2) a stone a +0 club (11, 19, D:2) 5 poisoned darts (14, 20, D:2) a +0 scale mail (15, 8, D:2) a +0 whip (21, 23, D:2) a +0 club (26, 3, D:2) a +0 robe a +0 scythe (29, 27, D:2) 3 stones (33, 27, D:2) a +0 club (36, -7, D:2) a +0 club (40, 27, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 rapier of venom (2, 6, D:3) a +0 dagger (11, 15, D:3) a +2 dagger of venom (28, 8, D:3) a +0 dagger (31, 8, D:3) 7 stones (31, 9, D:3) 7 stones (31, 10, D:3) a +0 spear (32, 11, D:3) a +0 sling (35, 13, D:3) a +0 dagger of flaming a +0 dagger (36, 16, D:3) a +0 leather armour (36, 24, D:3) a +0 dagger (37, 10, D:3) a +0 club (38, 3, D:3) a +0 falchion (40, 9, D:3) a +2 dagger of electrocution (40, 19, D:3) a +0 giant spiked club (42, -1, D:3) 2 poisoned darts (43, 41, D:3) a +0 hammer Level 4 of the Dungeon [Shop] Kidyip's Elemental Accessories a tin of tremorstones (2/2) (400 gold) a wand of iceblast (9) (216 gold) a staff of fire (250 gold) the Spellbook of the Journeyman (220 gold) Spells Type Level a - Airstrike Air 4 b - Freezing Cloud Conjuration/Ice/Air 5 (3, 30, D:4) a +0 giant club (6, -18, D:4) 4 stones (8, -13, D:4) a +0 sling (9, -25, D:4) a +3 dire flail of holy wrath a +0 ring mail (16, -5, D:4) 7 stones (40, -16, D:4) 5 stones (51, -24, D:4) a +0 dagger (54, 28, D:4) 4 poisoned darts Level 5 of the Dungeon [Shop] Jamink's Distillery a potion of enlightenment (75 gold) a potion of curing (45 gold) a potion of heal wounds (75 gold) a potion of enlightenment (75 gold) a potion of mutation (120 gold) a potion of degeneration (15 gold) a potion of curing (45 gold) a potion of cancellation (120 gold) (1, -6, D:5) a +0 dagger a +0 leather armour (6, -11, D:5) a +0 rapier (11, -7, D:5) 19 gold pieces (16, -1, D:5) a +0 falchion (24, -6, D:5) 9 stones (25, 5, D:5) 3 stones (26, 17, D:5) a +0 flail (27, 17, D:5) a +0 dagger a +0 robe a +0 flail a +0 leather armour a +0 dagger a +0 ring mail (32, -19, D:5) 4 boomerangs (41, 9, D:5) a +0 club (41, 10, D:5) a +0 war axe a +0 hand axe a +0 dagger of draining a +0 robe a +0 club 3 boomerangs (41, 11, D:5) 5 stones (42, 8, D:5) a +0 shortbow (49, 9, D:5) a +0 short sword Level 6 of the Dungeon (30, 8, D:6) a +0 giant club (36, 1, D:6) a +0 flail a +0 leather armour (38, -13, D:6) a +0 war axe (39, 11, D:6) 3 stones (40, -22, D:6) a +0 battleaxe a +0 plate armour a +0 short sword 5 stones a +0 chain mail a +0 dagger a +0 robe (41, -20, D:6) a +0 whip (41, -2, D:6) 4 large rocks (50, -20, D:6) a +0 dagger a +0 chain mail (52, -33, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (10, 24, D:7) a +0 mace a +0 leather armour (11, 17, D:7) a maw talisman (14, 27, D:7) a +0 leather armour a +0 dagger of speed (15, 27, D:7) a +0 short sword a +0 club (15, 28, D:7) a +0 robe a +0 dagger (24, 39, D:7) a +0 ring mail (28, 1, D:7) a +0 robe (30, 27, D:7) a +0 halberd (30, 28, D:7) a +0 club a +0 halberd a +3 ring mail a +0 trident (31, 29, D:7) a +0 club (32, 0, D:7) a +0 dagger (33, 0, D:7) a +0 robe a +0 dagger (34, -1, D:7) a +0 plate armour a +0 war axe a +4 orcbow (35, 2, D:7) a +0 falchion (35, 13, D:7) 4 poisoned darts (38, 5, D:7) a +0 sling Level 8 of the Dungeon (0, 0, D:8) a +0 scimitar (8, -5, D:8) a +0 club a +0 ring mail a +0 whip a +0 ring mail a +4 dagger (8, -4, D:8) a +0 scale mail (16, 13, D:8) a +0 dagger (16, 16, D:8) a +1 dire flail a +0 robe (19, 2, D:8) a +0 scimitar a +0 robe (20, 4, D:8) a +4 battleaxe a +0 robe a +2 hand axe a +0 robe a +0 long sword a +0 robe (21, 2, D:8) a +0 club (21, 12, D:8) a +0 heavy scimitar (21, 14, D:8) a +0 chain mail (25, 17, D:8) the +7 rapier of Foupp {heavy, Str+2 SInv Stlth+} Str+2: It affects your strength (+2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. 6 stones the +4 ring mail of the Villain {Dex+2} Dex+2: It affects your dexterity (+2). (25, 23, D:8) a +0 dagger of chaos a +0 robe (26, 8, D:8) a +0 dagger a +0 robe a +1 morningstar of distortion 2 boomerangs a +0 ring mail (26, 12, D:8) a +0 leather armour (26, 23, D:8) a +0 robe a +3 scimitar of flaming (33, 17, D:8) a +0 short sword 3 poisoned darts a +3 war axe a +0 robe a +0 long sword a +0 chain mail (43, 21, D:8) a +0 short sword (43, 39, D:8) a +0 quarterstaff (45, 32, D:8) a +0 dagger 6 poisoned darts (46, 36, D:8) a +0 dagger a +0 plate armour (47, 39, D:8) a +0 leather armour (50, 29, D:8) a +0 war axe 4 stones (51, 27, D:8) a +0 club (53, 36, D:8) a +0 ring mail (55, 39, D:8) a +0 sling a +0 quarterstaff a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (1, -4, D:9) a stone a +0 club a curare-tipped dart a +0 whip (1, -3, D:9) 2 stones a +0 dagger (1, -2, D:9) 2 stones a +0 whip a +0 dagger (1, 3, D:9) a +0 dagger (2, -2, D:9) a +0 short sword (9, -22, D:9) a +0 flail a +0 chain mail (10, -21, D:9) a +0 short sword a +0 club a +0 ring mail (10, 17, D:9) 3 poisoned darts (11, -18, D:9) a +0 flail (13, -7, D:9) a +0 robe a +0 dagger (15, -6, D:9) +0 acid dragon scales a +0 short sword a +0 dagger a +0 ring mail a +0 dagger (16, 12, D:9) a +0 robe (26, 1, D:9) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 hand axe a +0 leather armour a +0 club a +0 leather armour a +0 mace a +0 leather armour Level 10 of the Dungeon [Shop] Omogit's Distillery 2 potions of heal wounds (130 gold) a potion of resistance (130 gold) a potion of brilliance (52 gold) a potion of lignification (39 gold) a potion of degeneration (13 gold) a potion of enlightenment (65 gold) a potion of might (52 gold) [Shop] Typsur's Weapon Shoppe a +0 orcbow (59 gold) a +0 whip (42 gold) a +0 short sword (51 gold) a +2 sling of flaming (249 gold) 5 stones (8 gold) a +0 great sword of freezing (232 gold) a +0 vampiric war axe (212 gold) [Shop] Ric Bemi's General Store a +2 rapier of protection (168 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a +0 cloak (45 gold) a +1 falchion of protection (106 gold) a scroll of brand weapon (95 gold) a scroll of blinking (75 gold) a +0 war axe (35 gold) [Shop] Vocvic's Antique Weapon Boutique a +0 mace of protection (173 gold) a +0 orcbow (108 gold) a +0 flail (108 gold) a +0 flail (108 gold) a +0 short sword (93 gold) a +0 halberd (124 gold) a +0 war axe (108 gold) a +0 club (31 gold) a +0 war axe (108 gold) [Shop] Jaorch's Distillery a potion of attraction (51 gold) a potion of attraction (51 gold) a potion of berserk rage (85 gold) a potion of ambrosia (136 gold) 2 potions of might (136 gold) a potion of haste (170 gold) a potion of might (68 gold) (0, 0, D:10) a +0 leather armour (4, 1, D:10) a +0 rapier (4, 25, D:10) a +0 robe a +0 long sword (4, 29, D:10) a +0 robe of cold resistance a +0 mace a +0 robe a +1 hand axe of flaming (6, 12, D:10) a +0 flail (17, 4, D:10) the +2 scale mail of Vougaihaf {rC+} rC+: It protects you from cold. (19, 12, D:10) a +0 orcbow of flaming (20, 4, D:10) a +0 whip (20, 13, D:10) a +0 long sword (23, -4, D:10) a +0 shortbow (27, -6, D:10) a +0 flail (29, 8, D:10) a +0 shortbow 6 stones (29, 33, D:10) a +0 mace Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 giant club (4, -7, D:11) a +0 whip a +0 ring mail (5, -7, D:11) a +0 trident (6, -6, D:11) a +0 dagger a +0 robe (6, -5, D:11) a +0 dagger a +0 robe (7, -6, D:11) a +4 dagger of venom a +0 robe (9, 16, D:11) a +4 scimitar of flaming (9, 22, D:11) a +0 halberd a +0 plate armour (12, 17, D:11) a +0 mace (15, 28, D:11) 5 stones (18, -2, D:11) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 hand axe a +0 chain mail of willpower (22, -7, D:11) 5 stones (23, 18, D:11) a +0 mace (25, 18, D:11) a +0 dagger a +0 robe (38, -4, D:11) a +0 orcbow a +0 flail (39, -4, D:11) a +0 shortbow (39, -3, D:11) a +0 shortbow (40, -4, D:11) a +0 orcbow (43, 11, D:11) a +0 dagger a +0 robe (45, 13, D:11) a +0 war axe (47, 18, D:11) +0 pearl dragon scales (48, 12, D:11) a +0 trident a +0 chain mail (50, -16, D:11) a +0 dagger a +0 robe (50, -12, D:11) a +0 short sword (51, -17, D:11) a +0 dagger (51, -5, D:11) a +0 club (61, 25, D:11) a +0 mace a +0 ring mail (62, 25, D:11) 3 stones Level 12 of the Dungeon (0, 0, D:12) a +0 dagger a +0 robe (0, 1, D:12) a +0 dagger (0, 2, D:12) a +0 falchion a +0 dagger a +0 scale mail (1, 4, D:12) a +0 dagger a +0 robe (5, -13, D:12) a +0 dagger a +0 robe (6, -10, D:12) a +0 dagger (6, -8, D:12) a +0 whip a +0 leather armour (7, -10, D:12) a +0 hand axe a +0 leather armour a +0 club (7, -9, D:12) a +0 dagger a +0 robe a +0 club a +0 scale mail (7, -8, D:12) a +0 dagger (8, -8, D:12) a +0 dagger (12, 19, D:12) 3 large rocks (14, 12, D:12) a potion of lignification (14, 20, D:12) a +0 flail (17, 14, D:12) a manual of Armour (18, 15, D:12) a scroll of teleportation (23, -5, D:12) a +0 rapier (24, 28, D:12) a +0 whip (33, 25, D:12) 4 large rocks (34, -11, D:12) a +0 dagger (38, 27, D:12) a +0 dagger a +0 robe (39, 27, D:12) a +0 short sword (42, 22, D:12) the +3 spear "Jaoclyb" {heavy, Fly Will+} Will+: It increases your willpower. Fly: It grants you flight. (42, 24, D:12) a +0 dagger a +1 robe of cold resistance (42, 25, D:12) a +0 hand axe 2 boomerangs a +0 ring mail (54, 22, D:12) a ring of poison resistance a +0 heavy war axe (56, -4, D:12) a +1 heavy orcbow (56, 0, D:12) a +2 robe of cold resistance a +0 giant spiked club (58, 10, D:12) 9 stones (58, 32, D:12) a sack of spiders (59, -1, D:12) a +0 hand axe Level 13 of the Dungeon (0, 0, D:13) a +3 lajatang of electrocution (1, 16, D:13) a +0 mace (7, 1, D:13) a +0 trident (8, -2, D:13) a +0 demon trident of electrocution (10, 1, D:13) a +0 demon trident of draining (12, 20, D:13) a +0 rapier (15, 14, D:13) a +0 long sword a +0 ring mail a +0 kite shield (15, 27, D:13) a potion of haste (15, 28, D:13) 24 gold pieces (16, 15, D:13) a +0 orcbow (16, 25, D:13) 21 gold pieces (17, -4, D:13) 3 stones (17, 27, D:13) the +4 war axe of Ashenzari's Envy {freeze, Contam rF++ Dex+2 SInv} Dex+2: It affects your dexterity (+2). rF++: It greatly protects you from fire. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. (unseen) (19, 14, D:13) 4 large rocks (22, 7, D:13) a +1 longbow of flaming a +0 barding (24, -2, D:13) 2 poisoned darts (26, -9, D:13) a +0 plate armour (28, -17, D:13) 6 stones (32, -10, D:13) a +0 chain mail a +3 long sword (32, 20, D:13) a +0 robe (35, -11, D:13) a +5 long sword (46, 25, D:13) a +0 trident (47, 25, D:13) a +0 orcbow (47, 42, D:13) a +0 rapier of freezing (54, 38, D:13) a +1 orcbow of freezing Level 14 of the Dungeon (0, 0, D:14) 5 large rocks (4, -28, D:14) a +0 ring mail (14, -18, D:14) a +0 dire flail (23, 1, D:14) a +0 robe (31, -6, D:14) a book of Displacement (34, -9, D:14) a +4 scimitar of flaming (35, -32, D:14) a +0 chain mail (38, 9, D:14) a blade talisman (41, -5, D:14) 5 poisoned darts (42, -20, D:14) 4 stones (47, -4, D:14) 7 stones (53, 14, D:14) a +4 scimitar of flaming the Ecumenical Temple Level 1 of the Lair of Beasts (1, -34, Lair:1) a cane toad skeleton (1, 2, Lair:1) a bullfrog skeleton (3, -3, Lair:1) a blink frog skeleton (6, -35, Lair:1) a bullfrog skeleton (7, -19, Lair:1) a +0 robe (9, -38, Lair:1) a rime drake corpse (9, 2, Lair:1) a blink frog corpse