ripuliukko Level 1 of the Dungeon (6, 28, D:1) 5 boomerangs (17, 9, D:1) a +0 plate armour (23, 31, D:1) 4 stones (36, -6, D:1) 6 silver javelins Level 2 of the Dungeon (0, 0, D:2) 6 stones (1, -1, D:2) a +0 short sword (8, -44, D:2) 7 stones (9, -18, D:2) a +0 leather armour (10, -9, D:2) a +0 short sword (14, -41, D:2) a +0 short sword (14, -22, D:2) a +0 short sword (18, -57, D:2) a +0 dagger (49, -2, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Xowaonwekk's Antique Weapon Shop the +5 war axe of Disgust {protect, Dex+5 Stlth+} (841 gold) Dex: It affects your dexterity (+5). Stlth: It makes you more stealthy. the +1 great mace of Micorhi {flame, Str+3 Stlth+} (557 gold) Str: It affects your strength (+3). Stlth: It makes you more stealthy. the +7 rapier "Budois" {venom, Int+5} (974 gold) Int: It affects your intelligence (+5). a +3 heavy falchion (380 gold) a +0 long sword (59 gold) a +0 dagger (34 gold) a +0 heavy scimitar (156 gold) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (1791 gold) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV: It affects your evasion (+3). rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). [Shop] Obu Ucla's Assorted Antiques a wand of charming (6) (374 gold) a +0 pair of boots (117 gold) [Shop] Daczytz's Weapon Emporium a +0 dagger (26 gold) a +0 rapier (52 gold) the +5 sling "Seaf" {freeze, Dex+4} (560 gold) Dex: It affects your dexterity (+4). a +0 club (13 gold) the +8 spear of the Boiling Point {drain, *Corrode rN++} (744 gold) rN: It greatly protects you from negative energy. *Corrode: It may corrode you when you take damage. a +0 whip (32 gold) a +2 scimitar of electrocution (286 gold) the +4 triple sword "Optir" {venom, Will+ Dex+2} (634 gold) Dex: It affects your dexterity (+2). Will: It increases your willpower. 4 stones (5 gold) [Shop] Caweylimn's Antique Weapon Shop a +4 morningstar of protection (643 gold) a +0 dagger (48 gold) the +4 flail of the Forest {antimagic, Fly rElec Int+3} (1269 gold) Int: It affects your intelligence (+3). rElec: It insulates you from electricity. Fly: It grants you flight. a +0 rapier (96 gold) a +4 morningstar of distortion (768 gold) a +0 mace (72 gold) a +2 heavy hand axe (417 gold) (4, 6, D:3) a +0 dagger (4, 7, D:3) a +0 dagger a +0 short sword a +0 club a +0 ring mail a +2 whip of electrocution (4, 14, D:3) a +0 club 3 stones (13, -8, D:3) a +0 dagger (14, 17, D:3) a +0 hand axe a +0 leather armour a +0 club a +0 leather armour a +0 short sword a +0 leather armour a +0 short sword a +0 leather armour (14, 18, D:3) a +0 dagger (23, -23, D:3) a +0 short sword (25, 30, D:3) a frilled lizard corpse a frilled lizard corpse a frilled lizard corpse a frilled lizard corpse a frilled lizard corpse (26, 1, D:3) a +0 whip a +0 leather armour a +2 antimagic short sword a +0 club a +0 chain mail (27, -16, D:3) a +2 dagger of venom (27, 0, D:3) a +0 hand axe a +0 leather armour (28, 24, D:3) a frilled lizard corpse (38, 7, D:3) a +0 sling (39, 6, D:3) a +0 dagger (44, -8, D:3) a +0 short sword (47, -10, D:3) a +0 short sword (50, -11, D:3) 3 stones Level 4 of the Dungeon (0, 0, D:4) a +0 spear a gnoll corpse (2, 0, D:4) a +0 club a +0 leather armour (2, 3, D:4) a scroll of noise (3, 0, D:4) a potion of degeneration (4, 6, D:4) a scroll of immolation (7, 5, D:4) a +0 ring mail (13, -1, D:4) a worm corpse