ripuliukko Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -23, D:1) 2 poisoned darts (8, -17, D:1) a +0 robe (9, -11, D:1) a +0 dagger (18, -6, D:1) 2 stones (19, -35, D:1) a +0 ring mail (25, 1, D:1) 3 stones (34, -25, D:1) a +0 dagger (35, 14, D:1) a +0 ring mail (47, -7, D:1) a +0 whip (51, -17, D:1) a +0 ring mail (52, -4, D:1) a stone (54, 0, D:1) a +4 sling Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (7, 20, D:2) a +0 club (9, 20, D:2) a +0 short sword (24, 6, D:2) a +0 chain mail (30, 28, D:2) a +0 dagger 3 stones (31, 46, D:2) a +0 scale mail (47, 22, D:2) a +0 short sword (52, 19, D:2) a +0 short sword 2 stones (56, 8, D:2) a +0 cloak (62, 9, D:2) a +0 ring mail (66, 47, D:2) a +0 ring mail (71, 21, D:2) a +0 club Level 3 of the Dungeon [Shop] Amuk's Armour Shop a +2 cloak (165 gold) a +0 robe (7 gold) a +0 leather armour (20 gold) the +4 chain mail of the True Pharaoh {Will++ Slay+2} (539 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+2). Will: It greatly increases your willpower. a +0 scale mail (40 gold) a +0 chain mail (45 gold) a +0 robe (7 gold) a +0 leather armour (20 gold) a +0 pair of gloves (45 gold) a +0 kite shield (45 gold) a +2 scale mail of poison resistance (180 gold) (0, 0, D:3) a +0 spear (4, -3, D:3) a +0 short sword (6, 1, D:3) a +0 whip a +0 scale mail a +0 hand axe a +0 scale mail (7, 1, D:3) a +0 club (8, -18, D:3) a +0 flail a +0 scale mail (24, 4, D:3) a staff of earth (29, 1, D:3) a +0 club (32, -32, D:3) a +0 club (36, -23, D:3) a +0 dagger of speed (39, -16, D:3) a +0 ring mail (44, -34, D:3) a +0 mace a +0 ring mail (45, -34, D:3) a +0 short sword a +0 leather armour a +0 club (46, -35, D:3) a +0 dagger a +0 leather armour (47, -13, D:3) a +0 club Level 4 of the Dungeon [Shop] Garshasp's Dragon-Slaying Spoils +0 steam dragon scales (400 gold) +0 acid dragon scales (400 gold) +0 swamp dragon scales (500 gold) +0 fire dragon scales (600 gold) +0 ice dragon scales (600 gold) +2 pearl dragon scales (1084 gold) +0 shadow dragon scales (800 gold) the +7 storm dragon scales of Infinity {rElec rPois} (1177 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. +0 gold dragon scales (800 gold) the quicksilver dragon scales of Egalitarianism {rElec Will+ Str+8 Stlth-} (894 gold) Str: It affects your strength (+8). rElec: It insulates you from electricity. Will: It increases your willpower. Stlth: It makes you less stealthy. (0, 0, D:4) a +0 club 2 stones (3, -14, D:4) a +0 dagger (4, -28, D:4) a +0 scythe a +0 robe (7, -17, D:4) a +0 spear (7, -15, D:4) a +0 hand axe (9, -17, D:4) a +0 mace (9, -15, D:4) a +0 falchion (11, -24, D:4) a +0 ring mail (27, -6, D:4) a +0 leather armour (32, -20, D:4) a +0 leather armour a +0 short sword (33, -17, D:4) a +0 dagger (34, -37, D:4) a +0 robe a +0 dagger (34, -35, D:4) a +0 robe a +0 halberd (34, -28, D:4) 6 stones (35, -34, D:4) a +0 club (35, -33, D:4) a +0 whip of flaming a +0 robe (36, -33, D:4) 5 large rocks (36, -3, D:4) a +0 hammer (38, -2, D:4) a +1 cloak (45, -2, D:4) a +0 hammer (46, 0, D:4) a +0 hammer (49, -1, D:4) a +0 hammer Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (4, -1, D:5) a +0 flail a +0 spear (9, 1, D:5) a +0 spear (18, -23, D:5) a +0 spear (19, -24, D:5) a +0 mace Level 6 of the Dungeon (1, 14, D:6) a +0 club (4, -21, D:6) a +0 war axe a +1 hand axe of distortion (5, -21, D:6) a +0 falchion a +0 hand axe (6, -21, D:6) a +0 dagger a +0 robe (6, -11, D:6) a +0 club (7, -29, D:6) a +0 ring mail (7, -21, D:6) a +0 flail of protection a +0 mace (7, -9, D:6) a +0 club (8, -12, D:6) a +0 club a +0 club (8, -11, D:6) a +0 whip a +0 robe a +0 club (8, 11, D:6) 8 stones (8, 14, D:6) 11 stones (9, -21, D:6) a +0 leather armour a +0 short sword (21, -6, D:6) 5 stones (22, -4, D:6) the +0 pair of gloves of Death's Door {-Tele Dex+2 Stlth+} Dex: It affects your dexterity (+2). -Tele: It prevents most forms of teleportation. Stlth: It makes you more stealthy. (26, 6, D:6) 4 stones (36, 1, D:6) a +0 short sword a +0 whip (37, 1, D:6) a +2 dagger of protection a stone (38, 1, D:6) a +0 short sword of venom 2 poisoned darts a +0 dagger a +0 short sword (39, 1, D:6) a +0 dagger 4 stones (43, -13, D:6) a +0 war axe (45, -24, D:6) a +0 cloak (51, -7, D:6) a +0 club (52, -7, D:6) a +0 halberd (52, -6, D:6) a +0 spear a +0 scale mail (53, -7, D:6) a +0 spear a +0 whip a +0 halberd Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe a +0 chain mail (11, 9, D:7) a +0 club (17, 29, D:7) a +0 whip 6 stones (22, 28, D:7) a +0 short sword (22, 29, D:7) a +0 short sword a +0 leather armour a +0 short sword (28, 41, D:7) a +0 short sword (41, 31, D:7) a +0 short sword (41, 32, D:7) a +0 flail a +0 plate armour (42, 31, D:7) a +0 short sword a +0 ring mail a +0 dagger a +0 robe (44, 33, D:7) a +0 club a +0 flail 2 boomerangs of dispersal (45, 33, D:7) a +0 dagger a +0 flail (51, 38, D:7) a +2 ring mail of cold resistance Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (1, -1, D:8) a +0 shortbow (4, -33, D:8) a +0 robe a +4 scimitar (4, -32, D:8) a +0 robe a +0 hand axe (4, -25, D:8) 2 potions of degeneration (7, -33, D:8) a +0 war axe a +0 robe (13, -33, D:8) a +0 long sword (20, -28, D:8) a +0 flail (23, -7, D:8) the +1 sling "Angisiw" {freeze, rC+} rC: It protects you from cold. (25, -21, D:8) a +0 trident (37, -27, D:8) a +0 animal skin a -1 halberd of venom (37, -26, D:8) a +0 plate armour a +0 halberd (45, 11, D:8) a +0 sling (54, -2, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (1, -37, D:9) a +0 quarterstaff (3, -34, D:9) a +0 scale mail (4, -31, D:9) a +0 falchion (4, 11, D:9) a +0 giant spiked club a +0 dire flail (6, -20, D:9) a +0 short sword (7, -20, D:9) 2 stones a +0 short sword a +0 short sword (8, -22, D:9) a +0 club (8, -19, D:9) 3 stones a +0 dagger (10, -24, D:9) a +0 dagger (16, -36, D:9) 5 stones (18, -31, D:9) a +0 robe a +0 club (19, -32, D:9) a +0 club (19, -31, D:9) a +0 flail (23, -34, D:9) a +0 flail (25, -25, D:9) 7 stones (27, -18, D:9) a +0 ring mail (34, 1, D:9) a +0 club (35, -6, D:9) a +0 hand axe (36, -18, D:9) a +0 robe (37, -6, D:9) a +2 dagger of protection a +0 robe (38, -4, D:9) a +0 dagger of flaming a +0 robe (41, -4, D:9) a +0 dagger a +0 whip 6 stones a +1 dagger of speed (42, -4, D:9) a +0 spear (42, 7, D:9) a +0 short sword (43, -19, D:9) a +0 club (43, -4, D:9) a +0 club a +0 short sword 11 poisoned darts a +0 dagger (44, -4, D:9) a +0 short sword a +0 whip of venom 2 stones (47, -11, D:9) a potion of degeneration (47, -8, D:9) a +0 dagger a +0 robe (48, -10, D:9) a +0 mace (49, -9, D:9) a +0 dagger (51, -13, D:9) a +1 heavy scimitar a +0 plate armour (54, -12, D:9) a +0 short sword a +0 leather armour (55, -11, D:9) a +0 trident (58, 5, D:9) a +0 tower shield Level 10 of the Dungeon (12, -8, D:10) a +0 plate armour (18, -23, D:10) a +0 ring mail (18, -11, D:10) a +0 giant club a +0 giant club (19, -11, D:10) a +1 spear of venom a +0 ring mail a +2 buckler a +0 spear (19, -9, D:10) 3 stones (20, -12, D:10) a +0 giant spiked club a +0 giant club (20, -11, D:10) +0 acid dragon scales a +0 dagger a +0 robe a +0 flail a +0 whip a +2 shortbow of draining (22, -12, D:10) 5 stones (25, 30, D:10) a +0 whip (26, 28, D:10) a +0 short sword a +0 leather armour (27, 28, D:10) a +0 dagger a +0 robe a +0 whip a +0 leather armour (28, 25, D:10) a +0 mace (37, -5, D:10) a +0 war axe (42, 4, D:10) a +0 dagger a +0 robe a +0 club a +0 leather armour (44, 3, D:10) a +0 dagger (44, 4, D:10) +0 acid dragon scales (46, 16, D:10) a +0 sling Level 11 of the Dungeon [Shop] Jeinaoth's Armour Boutique a +0 pair of boots of flying (115 gold) a +0 chain mail (45 gold) a +0 scale mail (40 gold) a +0 ring mail (40 gold) a +0 scale mail (40 gold) a +0 plate armour (230 gold) a +0 plate armour (230 gold) a +0 ring mail of positive energy (80 gold) a +0 leather armour (20 gold) a +2 ring mail of poison resistance (180 gold) [Shop] Hogem's Weapon Boutique the +11 spear "Icyosmox" {freeze, Fragile rPois rF+ Stlth+} (1061 gold) rF: It protects you from fire. rPois: It protects you from poison. Fragile: It will be destroyed if unequipped. Stlth: It makes you more stealthy. a +0 dagger (28 gold) a +0 rapier (56 gold) a +0 hand axe (42 gold) a +4 morningstar of holy wrath (408 gold) a +0 war axe (49 gold) a +0 long sword (49 gold) a +0 hand axe (42 gold) a +0 short sword (42 gold) (0, 0, D:11) +0 acid dragon scales (15, -10, D:11) a +0 giant club a +0 giant spiked club (22, 3, D:11) 6 stones (24, 27, D:11) a +0 dagger (31, 13, D:11) a +0 war axe (31, 14, D:11) a +0 chain mail a +0 scimitar (32, 14, D:11) a +0 hand axe (33, -7, D:11) 4 boomerangs (34, 15, D:11) a +0 chain mail a +0 scimitar (35, -5, D:11) a +0 cloak (38, 19, D:11) a +0 mace (38, 32, D:11) a box of beasts (40, 17, D:11) a +0 scale mail (41, 15, D:11) a +0 chain mail a +0 dire flail (42, 15, D:11) a +0 chain mail a +2 great sword of draining (45, -10, D:11) a +0 dagger (45, 31, D:11) a +0 giant club a +0 dire flail Level 12 of the Dungeon [Shop] Kigg's Armour Boutique a +0 chain mail (72 gold) the +0 pair of gloves of the Iron City of Dis {rF++} (464 gold) rF: It greatly protects you from fire. a +0 chain mail (72 gold) a +0 robe (11 gold) a +0 leather armour (32 gold) a +0 chain mail (72 gold) a +0 chain mail (72 gold) the +11 chain mail of Canu {Harm rElec Dex+3} (1276 gold) Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. a +0 robe (11 gold) [Shop] Odiu's Weapon Shoppe 7 stones (7 gold) a +5 quarterstaff of speed (429 gold) a +0 mace (33 gold) a +0 giant club (18 gold) a +0 quarterstaff (44 gold) a +0 arbalest (49 gold) a +0 sling of freezing (51 gold) 6 poisoned darts (39 gold) [Shop] Yptadav's General Store a wand of mindburst (5) (98 gold) the +10 glaive "Voro" {speed, Fly rPois Str+8 Int-5} (1247 gold) Str: It affects your strength (+8). Int: It affects your intelligence (-5). rPois: It protects you from poison. Fly: It grants you flight. a +0 shortbow of electrocution (133 gold) a +0 chain mail (63 gold) a phial of floods (560 gold) a potion of degeneration (14 gold) a potion of attraction (42 gold) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (488 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. the +5 ring mail of the Desert {rPois rF+++ rN+ Str-3} (1023 gold) Str: It affects your strength (-3). rF: It renders you almost immune to fire. rPois: It protects you from poison. rN: It protects you from negative energy. [Shop] Cineich's Jewellery Emporium a ring of flight (210 gold) the ring of the Centipede {rPois MP+9 Str+2 Int-2} (374 gold) [ring of magical power] Str: It affects your strength (+2). Int: It affects your intelligence (-2). rPois: It protects you from poison. MP: It affects your magic capacity (+9). a ring of resist corrosion (240 gold) an amulet of regeneration (360 gold) an amulet of magic regeneration (360 gold) the ring "Liamir" {Wiz rElec rC+} (612 gold) [ring of wizardry] It improves your spell success rate. rC: It protects you from cold. rElec: It insulates you from electricity. an amulet of regeneration (360 gold) a +5 ring of evasion (432 gold) an amulet of reflection (360 gold) [Shop] Elesol's Distillery 2 potions of might (112 gold) a potion of might (56 gold) a potion of curing (42 gold) a potion of flight (42 gold) a potion of might (56 gold) a potion of attraction (42 gold) a potion of curing (42 gold) a potion of attraction (42 gold) a potion of resistance (140 gold) (0, 0, D:12) a +0 ring mail (1, -33, D:12) a +0 shortbow (3, 13, D:12) 6 stones (8, -19, D:12) a +0 troll leather armour (8, 10, D:12) +0 acid dragon scales (39, 4, D:12) a +0 dire flail a +0 giant club (40, 6, D:12) a +0 shortbow (43, -32, D:12) a +0 chain mail (48, 0, D:12) 5 stones (53, 17, D:12) a +0 robe (57, 0, D:12) a ring of poison resistance Level 13 of the Dungeon (1, 4, D:13) a +0 giant club (2, 5, D:13) a +0 halberd a +0 robe (3, 7, D:13) a +0 giant club a +0 giant club (3, 8, D:13) 2 curare-tipped darts (still there?) a +0 dagger (still there?) 6 poisoned darts (still there?) (4, 4, D:13) a +0 short sword (still there?) a +0 whip (still there?) 6 poisoned darts (still there?) the Ecumenical Temple Level 1 of the Lair of Beasts (3, -44, Lair:1) a +0 war axe (22, 6, Lair:1) the +0 leather armour of the Wasteland {Harm MP+9} MP: It affects your magic capacity (+9). Harm: It increases damage dealt and taken. (24, -1, Lair:1) a +0 spear (24, 9, Lair:1) 8 stones (25, -20, Lair:1) a +0 cloak (29, 4, Lair:1) a +1 short sword of distortion (35, -18, Lair:1) a +0 falchion (48, -22, Lair:1) a +0 chain mail (50, -28, Lair:1) a +0 trident (56, -16, Lair:1) the +0 ring mail "Oleskudwi" {rF+++ rCorr Int+4 Dex-5} Int: It affects your intelligence (+4). Dex: It affects your dexterity (-5). rF: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. Level 2 of the Lair of Beasts (33, 39, Lair:2) a +0 leather armour (40, 27, Lair:2) 4 stones (43, 14, Lair:2) 2 javelins (44, 8, Lair:2) 3 silver javelins (53, 25, Lair:2) a +0 scale mail (54, -9, Lair:2) a +0 scale mail 6 javelins a +2 war axe of flaming (59, 42, Lair:2) a +0 war axe +0 steam dragon scales (62, 41, Lair:2) a +0 robe (63, 3, Lair:2) a +0 sling Level 3 of the Lair of Beasts (13, -13, Lair:3) a scarf of invisibility (16, -3, Lair:3) 4 stones (24, 10, Lair:3) 5 stones (25, 0, Lair:3) a +0 robe (27, -2, Lair:3) a +0 trident (27, 31, Lair:3) a +0 robe (37, 32, Lair:3) a +0 plate armour (44, 20, Lair:3) 9 stones (46, -9, Lair:3) 2 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a stone (4, 17, Lair:4) a +0 scale mail (7, -5, Lair:4) 5 stones (7, 19, Lair:4) 8 stones (8, 38, Lair:4) a +0 trident (12, 24, Lair:4) a +0 robe (17, 24, Lair:4) a scarf of shadows (19, 25, Lair:4) a +0 chain mail (23, 43, Lair:4) 5 poisoned darts (29, -3, Lair:4) 8 stones (34, -12, Lair:4) a +4 ring mail (34, 16, Lair:4) 6 stones (38, 24, Lair:4) 6 stones (42, -14, Lair:4) 5 stones (45, -5, Lair:4) 4 stones (45, 24, Lair:4) a potion of degeneration (56, 5, Lair:4) a +0 robe Level 5 of the Lair of Beasts (1, -14, Lair:5) a +0 whip (4, 3, Lair:5) a +2 leather armour of cold resistance (11, 19, Lair:5) an elephant corpse (skeletalised by now) a hydra corpse (skeletalised by now) (15, -29, Lair:5) 4 stones (19, 21, Lair:5) a +0 robe (41, 8, Lair:5) a rime drake corpse (skeletalised by now) Level 2 of the Abyss (0, 0, Abyss:2) a +0 short sword a +0 cloak