ripuliukko Level 1 of the Dungeon (0, 0, D:1) a +0 sling (3, 22, D:1) a +0 plate armour (34, 30, D:1) 3 stones a +0 dagger Level 2 of the Dungeon (4, 0, D:2) a +0 dagger (5, 4, D:2) a +0 hand axe (18, -9, D:2) a +0 robe (23, -17, D:2) a +1 dagger of venom 8 stones (31, 3, D:2) a +0 chain mail (36, -9, D:2) a +0 sling a +0 club (37, 20, D:2) 6 stones (39, -15, D:2) a +0 sling Level 3 of the Dungeon [Shop] Ovunkik's Jewellery Emporium a +4 ring of slaying (780 gold) a ring of protection from cold (250 gold) a ring of protection from cold (250 gold) a ring of flight (175 gold) the ring of Oriogg {Wiz rN++ Will+} (531 gold) [ring of wizardry] It improves your spell success rate. rN: It greatly protects you from negative energy. Will: It increases your willpower. the ring "Kamn" {Fly Str+6} (451 gold) [ring of strength] Str: It affects your strength (+6). Fly: It grants you flight. the ring "Zuetoxza" {Fly rN+ Str-3 Int+3} (287 gold) [ring of flight] Str: It affects your strength (-3). Int: It affects your intelligence (+3). rN: It protects you from negative energy. Fly: It grants you flight. a ring of wizardry (300 gold) (8, -31, D:3) 7 stones (19, -16, D:3) a +0 club a +0 robe (22, -11, D:3) a +0 dagger (22, -9, D:3) a +0 whip of freezing a +0 animal skin a +0 helmet a +0 dagger (22, -8, D:3) a +0 sling a +0 club a +0 dagger a +0 dagger (22, -7, D:3) a +0 dagger (23, -17, D:3) a +0 dagger (23, -7, D:3) a +0 dagger a +0 sling a +0 club (28, -31, D:3) a +0 mace 5 stones a +0 scale mail (36, -29, D:3) a +0 club a +0 chain mail a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 club (39, 0, D:3) a +0 flail (40, 1, D:3) a +0 flail a +0 club (41, 1, D:3) a +0 spear a +0 halberd (42, -41, D:3) a +0 short sword (53, -16, D:3) 5 stones (54, -25, D:3) a +0 ring mail (56, -18, D:3) a +0 dagger Level 4 of the Dungeon (2, 0, D:4) 3 poisoned darts (3, -1, D:4) a +0 short sword (18, 5, D:4) a +5 spear a +0 robe (19, -9, D:4) a book of Geomancy (22, -6, D:4) a +0 short sword a +0 club a +0 chain mail (23, -8, D:4) a +0 falchion (24, -28, D:4) a +0 hand axe (24, -10, D:4) a +0 dagger (24, -9, D:4) a +0 short sword (25, -11, D:4) a +0 robe a +0 dagger (26, -14, D:4) a +0 sling a +0 hand axe (27, 1, D:4) a +0 robe a +0 flail (31, 12, D:4) a +0 dagger a +0 robe (33, 1, D:4) a +0 robe a +3 scimitar (33, 12, D:4) a +0 club a boomerang a +0 dagger a +0 robe (33, 20, D:4) 3 poisoned darts (34, -1, D:4) a +0 robe a +0 mace (34, 12, D:4) a +0 dagger a +0 robe (35, 12, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (0, 33, D:5) a +0 short sword (5, -9, D:5) a +0 leather armour (28, 22, D:5) 7 stones (42, 46, D:5) a +0 ring mail (43, 3, D:5) the +7 trident of the Distant Future {venom, rPois Dex+3} Dex: It affects your dexterity (+3). rPois: It protects you from poison. (44, 5, D:5) a +0 flail a +0 ring mail (45, 46, D:5) a +0 mace a +0 leather armour (50, 35, D:5) a +0 spear (54, -9, D:5) 2 poisoned darts (54, 48, D:5) a scroll of immolation (55, 36, D:5) a +0 hand axe (61, 5, D:5) 8 stones Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (2, -11, D:6) a +0 robe (10, 9, D:6) a +0 leather armour a +0 rapier (14, -16, D:6) a +0 war axe (16, -18, D:6) a +0 ring mail (18, -11, D:6) a +0 shortbow (18, 10, D:6) a +1 glaive of distortion (21, -9, D:6) 3 stones (21, -6, D:6) a +0 chain mail (23, 5, D:6) a +0 club a +0 leather armour (24, 10, D:6) a +0 leather armour (25, 7, D:6) a +0 shortbow (30, -29, D:6) a +0 heavy hand axe (32, -2, D:6) a +0 giant club (37, -6, D:6) a +0 spear (43, 18, D:6) a +0 chain mail (44, -27, D:6) a +0 flail (47, -4, D:6) a +0 leather armour (47, 5, D:6) a +0 leather armour (49, -4, D:6) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. It allows you to gain divine favour quickly. MP: It affects your magic capacity (+5). (54, 14, D:6) 7 gold pieces (55, 8, D:6) 2 potions of magic (55, 9, D:6) a potion of curing (55, 10, D:6) 13 gold pieces (63, 21, D:6) 5 stones (65, 13, D:6) a +2 heavy great sword Level 7 of the Dungeon (0, 0, D:7) the +7 dagger of Equilibrium {heavy, rPois rN+} rPois: It protects you from poison. rN: It protects you from negative energy. (1, 42, D:7) a +0 flail (5, 31, D:7) a +0 hand axe (6, 33, D:7) a +0 robe a +0 dagger (7, 33, D:7) a +0 chain mail a +0 falchion (11, 31, D:7) a +0 club (18, 10, D:7) a curare-tipped dart a +0 dagger (18, 18, D:7) a +0 leather armour a +0 short sword (20, 17, D:7) a +0 robe a +0 dagger (22, 23, D:7) a +0 robe a +0 dagger 6 poisoned darts a +0 club (23, 23, D:7) a +0 kite shield a +0 ring mail a +0 trident (24, 16, D:7) 5 large rocks a +0 scale mail a +0 hand axe a +0 whip (24, 22, D:7) a +0 robe a +0 halberd (25, 11, D:7) a +0 giant spiked club a +0 giant spiked club (25, 13, D:7) 3 stones (27, 1, D:7) a +0 robe a +0 dagger (29, 11, D:7) a +0 rapier (33, 11, D:7) a +0 shortbow (34, 13, D:7) a +0 dagger a +0 robe (54, 40, D:7) a +3 short sword a +0 robe (55, 41, D:7) a +3 halberd a +0 robe (56, 10, D:7) a +0 short sword (57, 9, D:7) a +0 club a +0 leather armour (57, 10, D:7) a +0 whip (57, 34, D:7) a +1 scimitar a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 flail a +0 flail a +0 ring mail (0, 1, D:8) a +0 dagger a +0 robe (3, 59, D:8) a +0 flail a +0 chain mail (4, 59, D:8) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (5, 54, D:8) a +0 quarterstaff (5, 59, D:8) a +0 whip a +0 ring mail (6, 58, D:8) a +2 trident of protection (7, 1, D:8) a +0 dagger (8, 1, D:8) a +0 hand axe (9, 1, D:8) a +0 dagger a +0 robe a +0 mace (10, 24, D:8) a +0 chain mail a +0 hand axe (10, 36, D:8) a +0 chain mail a +0 club (10, 56, D:8) 4 stones (11, 23, D:8) a +0 ring mail a +0 hand axe (11, 34, D:8) a +0 robe a +0 dagger (12, 23, D:8) a +0 club (12, 35, D:8) a +0 leather armour a +0 short sword (14, 17, D:8) a +0 hand axe (15, 16, D:8) a +0 hand axe (15, 18, D:8) a +0 hand axe (16, 17, D:8) a +0 hand axe (18, 34, D:8) 4 stones (21, 56, D:8) 4 stones (25, 42, D:8) a +0 club a +0 ring mail a +0 dagger a +0 robe (25, 43, D:8) a +0 dagger a +0 robe (25, 44, D:8) a +0 halberd a +0 arbalest a +0 chain mail (25, 45, D:8) a +0 club a +0 leather armour (42, 38, D:8) a +2 halberd a +0 robe (43, 26, D:8) a scroll of immolation (43, 34, D:8) a +0 spear a +0 robe a +3 scimitar a +0 robe (43, 36, D:8) a +0 hand axe a +0 robe (44, 36, D:8) a +0 morningstar Level 9 of the Dungeon [Shop] Cukk's Weapon Boutique a +0 spear (36 gold) a +0 dagger (24 gold) a +0 rapier (48 gold) a +2 falchion of holy wrath (208 gold) the +0 short sword of the Silent Majority {holy, *Corrode rF+ rC+ Dex+8} (451 gold) Dex: It affects your dexterity (+8). rF: It protects you from fire. rC: It protects you from cold. *Corrode: It may corrode you when you take damage. a +0 mace (36 gold) a +0 broad axe (48 gold) a +0 rapier (48 gold) a +0 war axe (42 gold) a +0 war axe (42 gold) (0, 0, D:9) a +0 giant spiked club a +0 giant club (4, 26, D:9) a +6 ring of dexterity (5, 26, D:9) 4 large rocks a scroll of immolation (9, 6, D:9) a +0 robe (15, -9, D:9) a +0 morningstar 2 boomerangs a +0 leather armour (15, -7, D:9) a +0 dagger (18, -7, D:9) a +0 hand axe (19, -3, D:9) a +0 vampiric hand axe (28, 11, D:9) a +0 flail (29, 1, D:9) a +0 sling (29, 6, D:9) a +0 spear (29, 11, D:9) a +0 whip (30, 12, D:9) a +1 halberd of venom (32, 12, D:9) a +0 shortbow (33, 9, D:9) a +0 whip a +0 robe (39, -2, D:9) a +0 club (40, -2, D:9) a +0 club a +1 leather armour of positive energy (40, 1, D:9) a +0 halberd (41, 1, D:9) a +0 club (41, 10, D:9) a +0 long sword Level 10 of the Dungeon [Shop] Cucsasim's Magic Scroll Boutique a scroll of silence (152 gold) a scroll of amnesia (64 gold) a scroll of immolation (64 gold) a scroll of magic mapping (120 gold) 2 scrolls of blinking (240 gold) a scroll of enchant weapon (120 gold) a scroll of teleportation (48 gold) a scroll of identify (32 gold) (0, 0, D:10) a +0 war axe (18, 6, D:10) 6 stones (23, -3, D:10) a +0 sling (34, 6, D:10) 2 stones (34, 7, D:10) a +0 giant spiked club a +0 giant club (48, -18, D:10) a +0 shortbow (49, -19, D:10) a +0 kite shield Level 11 of the Dungeon (0, 0, D:11) 6 stones (1, 5, D:11) a +0 giant club a +0 giant spiked club (2, 18, D:11) a +0 troll leather armour (5, -8, D:11) a +0 chain mail (6, 7, D:11) a condenser vane (14, 21, D:11) 3 poisoned darts (24, 14, D:11) a +0 short sword (25, 32, D:11) 5 stones (26, 31, D:11) 18 gold pieces (still there?) a +2 hat of stealth (still there?) (26, 32, D:11) a potion of mutation (27, 32, D:11) 27 gold pieces (29, 4, D:11) 4 stones (35, -12, D:11) +0 acid dragon scales (37, -12, D:11) a +0 flail (45, -4, D:11) a +0 giant spiked club a +0 dire flail (46, -3, D:11) a +0 giant club a +0 giant club (51, 25, D:11) a +0 robe (53, 0, D:11) a +0 shortbow (60, -3, D:11) a +0 great sword a +0 plate armour Level 12 of the Dungeon (0, 0, D:12) a +0 leather armour (2, -31, D:12) a +0 trident (7, 3, D:12) a +0 great sword of holy wrath a +0 leather armour (7, 5, D:12) a +0 club (7, 9, D:12) a +0 club (8, 8, D:12) a +0 club 2 boomerangs a +0 leather armour a +0 flail a +0 leather armour a +0 dagger a +0 robe (10, -18, D:12) 8 gold pieces (12, -24, D:12) a +0 glaive (13, -22, D:12) a +0 hand axe (15, 0, D:12) 3 gold pieces (15, 1, D:12) 4 stones (17, -3, D:12) a scroll of poison (17, 0, D:12) a scroll of fog (20, -29, D:12) 2 potions of mutation (21, -31, D:12) 21 gold pieces (31, -9, D:12) a wand of mindburst (11) (35, 4, D:12) +0 acid dragon scales (38, 5, D:12) a +0 flail (40, -35, D:12) 17 gold pieces (40, -24, D:12) 3 stones (40, -23, D:12) a staff of air (45, -25, D:12) the +4 ring mail "Roivvuxu" {Harm rElec Dex+2} Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. (46, -34, D:12) a wand of charming (6) Level 13 of the Dungeon (0, 0, D:13) an amulet of regeneration (2, -9, D:13) a +0 flail (4, -11, D:13) 7 stones (13, 25, D:13) a +0 battleaxe (15, 4, D:13) a +0 shortbow (17, 4, D:13) 5 large rocks (18, 0, D:13) an amulet of guardian spirit (18, 24, D:13) 4 large rocks (32, 20, D:13) a +0 dire flail a +0 long sword a +0 leather armour a +0 kite shield (34, 30, D:13) a +0 leather armour a +1 long sword of distortion (36, 13, D:13) 8 stones (44, 34, D:13) 3 poisoned darts (49, 15, D:13) a +0 pair of gloves the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 13 gold pieces (16, 1, Lair:1) a potion of brilliance (17, -7, Lair:1) a +0 scale mail (17, -5, Lair:1) a blink frog corpse (skeletalised by now) (18, -4, Lair:1) a blink frog corpse (skeletalised by now) (18, -3, Lair:1) a cane toad corpse (skeletalised by now) (18, -2, Lair:1) an elephant corpse (skeletalised by now) (19, 3, Lair:1) 16 gold pieces (20, -6, Lair:1) 20 gold pieces (21, -3, Lair:1) an elephant corpse (skeletalised by now) (21, -1, Lair:1) an elephant corpse (skeletalised by now) a Gauntlet (2, 4, Gauntlet) the ring "Fuesog" {Fly Will- MP+9 Int+4} [ring of flight] Int: It affects your intelligence (+4). MP: It affects your magic capacity (+9). Fly: It grants you flight. Will: It decreases your willpower. (unseen) (12, 4, Gauntlet) 4 stones (13, -6, Gauntlet) a killer bee corpse (13, -5, Gauntlet) a killer bee corpse (14, 11, Gauntlet) a torpor snail corpse (15, 4, Gauntlet) the +8 broad axe of Past Mistakes {heavy, rPois Dex+2} Dex: It affects your dexterity (+2). rPois: It protects you from poison. (15, 10, Gauntlet) an elephant corpse (16, -21, Gauntlet) a hell hound corpse (18, -18, Gauntlet) a stone (18, -17, Gauntlet) a +0 robe (18, -16, Gauntlet) the ring "Qemaa" {Fly Will++ Str+2} [ring of flight] Str: It affects your strength (+2). Fly: It grants you flight. Will: It greatly increases your willpower. (unseen)