ripuliukko Level 1 of the Dungeon [Shop] Ohoib's Weapon Emporium a +2 short sword of venom (156 gold) a +0 broad axe of freezing (92 gold) a +0 whip (25 gold) a +2 executioner's axe of freezing (300 gold) a +0 club (10 gold) a +0 dagger (20 gold) a +0 sling (15 gold) a +0 dagger (20 gold) 8 stones (8 gold) (0, 0, D:1) a +0 war axe (3, 22, D:1) a +0 whip 4 stones (4, -18, D:1) a +0 short sword (5, 14, D:1) a +0 club 5 stones (10, -17, D:1) a +0 dagger (11, 15, D:1) a blade talisman (13, 6, D:1) a +0 club (14, 7, D:1) a +1 dagger of speed (17, -8, D:1) a +0 spear (17, 9, D:1) a beast talisman (20, -10, D:1) a +0 short sword (23, -17, D:1) 7 stones (26, -25, D:1) a +0 leather armour (32, -18, D:1) a +0 sling (37, -11, D:1) 5 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, 6, D:2) a +0 whip (5, 2, D:2) a +0 robe a +3 dagger a +0 dagger (5, 13, D:2) a +0 sling a +0 dagger (6, 21, D:2) a +0 mace a +0 ring mail a +0 dagger a +0 club (6, 24, D:2) a +0 dagger (7, 2, D:2) a +0 club (7, 3, D:2) a +0 short sword (7, 14, D:2) a +0 short sword (8, 3, D:2) a +0 short sword (15, 7, D:2) a +0 falchion (16, -5, D:2) a +0 leather armour (17, -3, D:2) a +0 club (20, 18, D:2) a +0 club (21, -1, D:2) a +0 mace (22, 0, D:2) a +0 club (23, 11, D:2) a +0 club (24, 18, D:2) a +0 ring mail (26, 12, D:2) 8 stones (31, 6, D:2) a +0 cloak (33, 2, D:2) a +0 dagger (33, 4, D:2) a book of the Tundra Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -11, D:3) a +0 cloak (6, 4, D:3) a +2 heavy hand axe (11, -13, D:3) a +0 chain mail (16, -12, D:3) a +0 mace (16, -11, D:3) a +0 ring mail a +0 whip (17, -12, D:3) a +0 dagger (23, 0, D:3) a +0 mace (30, 3, D:3) a +0 morningstar (32, -4, D:3) 8 stones (35, -9, D:3) a +0 trident a +0 chain mail (35, -6, D:3) a +0 hand axe (47, 7, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +0 hand axe a +0 ring mail a +0 dagger a +0 leather armour (1, 0, D:4) a +3 short sword (1, 21, D:4) a +0 whip 5 poisoned darts (11, 18, D:4) a +0 ring mail (14, -3, D:4) a +0 short sword 3 stones (18, -19, D:4) a +0 flail a +0 whip a +0 flail a +0 leather armour a +0 ring mail (18, 33, D:4) 5 stones (19, -19, D:4) a +0 club a +0 leather armour (19, 29, D:4) 5 boomerangs (20, -19, D:4) a +0 club (20, 34, D:4) a +0 leather armour (32, 36, D:4) a +0 mace a +0 ring mail (32, 40, D:4) the +0 scale mail of the Wilderness {+Blink rF+} rF+: It protects you from fire. +Blink: It lets you blink. (46, -1, D:4) a +0 dagger 2 stones (46, 28, D:4) 4 stones (51, 24, D:4) 5 stones (52, 24, D:4) 10 stones (53, 24, D:4) 15 stones (57, -3, D:4) a +2 heavy mace a +0 ring mail (57, -2, D:4) a +0 scythe a +0 robe (59, 27, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 robe (12, -18, D:5) 5 stones (41, 2, D:5) the +7 ring mail of Undesirable Species {rElec rPois Str+4 Dex-5} Str+4: It affects your strength (+4). Dex-5: It affects your dexterity (-5). rElec: It insulates you from electricity. rPois: It protects you from poison (46, -21, D:5) a +0 ring mail (48, -33, D:5) a +0 flail a +0 leather armour a +0 dagger a +0 leather armour a +0 mace Level 6 of the Dungeon (8, -14, D:6) 3 stones (21, -35, D:6) 5 stones (23, -16, D:6) a +0 flail a +0 whip a +0 club a +0 robe a +0 flail a +0 flail (40, -7, D:6) a stone (53, -30, D:6) a +0 battleaxe (59, 7, D:6) a +0 mace 3 stones a +0 scale mail (61, 7, D:6) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (62, 5, D:6) a +0 robe (64, -35, D:6) 4 poisoned darts Level 7 of the Dungeon (0, 10, D:7) a +0 club (1, 8, D:7) 4 large rocks (14, -1, D:7) 2 poisoned darts (16, 19, D:7) a +0 robe (21, -7, D:7) a +0 whip (23, -7, D:7) a +0 scale mail a +0 hand axe a +0 flail (24, -5, D:7) a +0 robe a +2 morningstar a +0 robe a +3 spear of freezing (25, -5, D:7) 6 stones 4 boomerangs a +0 robe a +0 dire flail a +0 robe a +0 mace (26, -7, D:7) a +0 scale mail (28, -2, D:7) a +0 short sword (29, 3, D:7) a +0 short sword of venom a +0 robe (31, -6, D:7) a +0 scale mail (34, 28, D:7) a +0 club a +0 leather armour (35, 0, D:7) a +0 whip (35, 1, D:7) a +0 dagger a +0 robe (35, 28, D:7) a +0 dagger a +0 robe (38, 28, D:7) a +0 flail (40, 3, D:7) 4 poisoned darts (42, -2, D:7) a +0 club a +0 robe a +0 spear (45, 3, D:7) a +0 dire flail a +0 chain mail (50, -8, D:7) 5 poisoned darts Level 8 of the Dungeon (0, 0, D:8) a +0 whip (6, 8, D:8) a +0 falchion a +0 leather armour (42, -7, D:8) 8 stones (48, -2, D:8) a +0 hand axe a +0 leather armour (48, -1, D:8) a +0 dagger (51, 10, D:8) a +0 mace (53, 0, D:8) a +0 spear (54, -5, D:8) a +0 falchion a +0 leather armour 8 stones (54, -4, D:8) a +0 flail (54, -3, D:8) a +0 spear (54, -1, D:8) a +0 club a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (15, 32, D:9) 4 stones (18, -1, D:9) a +0 short sword 2 poisoned darts a +0 whip a +0 club 2 stones (18, 0, D:9) a +0 dagger (19, -2, D:9) a +0 whip 3 stones (19, 0, D:9) a +0 club a stone (25, 10, D:9) a +0 hand axe (25, 35, D:9) a +0 ring mail (27, 23, D:9) a +0 leather armour (30, -3, D:9) a +0 shortbow (31, 30, D:9) a +2 shortbow of flaming (37, 31, D:9) the +0 plate armour of Sipeab {Will++ MP+9 Dex-5 Stlth+} Dex-5: It affects your dexterity (-5). Will++: It greatly increases your willpower. MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. (41, 5, D:9) a +0 quarterstaff (41, 16, D:9) a +0 trident (42, 33, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 cloak (1, 8, D:10) 3 poisoned darts (2, -10, D:10) a +0 scale mail (3, -16, D:10) a +0 falchion a +0 orcbow (6, 16, D:10) an orb of mayhem (8, 18, D:10) a +0 giant club a +0 giant club (12, 16, D:10) a +0 chain mail (13, 3, D:10) a +0 short sword (13, 4, D:10) a +0 whip (14, 4, D:10) a +2 dagger of speed a +0 robe (15, -10, D:10) 3 stones (15, 5, D:10) a +0 short sword (17, 4, D:10) a +0 trident 2 boomerangs (17, 5, D:10) a +0 dagger a +0 robe (18, 5, D:10) a +0 mace a +0 plate armour (18, 6, D:10) a +0 short sword (20, 24, D:10) a +0 robe (21, 5, D:10) a +0 short sword a +0 chain mail (24, 20, D:10) a +1 heavy hand axe (25, 19, D:10) a +0 hand axe (25, 21, D:10) the +7 hand axe of Arrival {heavy, Dex+4} Dex+4: It affects your dexterity (+4). (26, 20, D:10) a +0 hand axe (35, -24, D:10) a +0 dagger (38, -9, D:10) a +0 scale mail (40, -4, D:10) 4 poisoned darts Level 11 of the Dungeon (0, 6, D:11) a +0 chain mail (2, 7, D:11) 7 stones (5, 12, D:11) a +0 rapier (17, -2, D:11) a +0 orcbow a centaur corpse (skeletalised by now) (40, 33, D:11) 6 poisoned darts (44, 32, D:11) 3 boomerangs (51, 34, D:11) 11 gold pieces the Ecumenical Temple