ripuliukko Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, -3, D:1) 4 poisoned darts (8, 17, D:1) a +0 ring mail (12, 17, D:1) a +0 dagger 3 stones (16, 24, D:1) a +0 short sword a +0 whip 3 stones (16, 25, D:1) a +0 club (16, 26, D:1) 6 stones (31, 5, D:1) a +0 leather armour (35, 27, D:1) a +0 short sword 3 stones (38, 8, D:1) a +0 club (39, 6, D:1) a +0 falchion (45, 15, D:1) a +0 club a +0 dagger a +0 dagger a +0 club a +0 short sword a +0 club a +2 dagger of draining 10 stones (48, 28, D:1) a +0 barding (48, 33, D:1) 4 stones (55, 3, D:1) a +0 leather armour (57, 21, D:1) 6 stones Level 2 of the Dungeon [Shop] Udeuv's Jewellery Shoppe a ring of protection from cold (350 gold) a ring of positive energy (280 gold) the ring of Gel Varaumn {rCorr EV+5 Str+4 Int+5 Dex+3} (1033 gold) [ring of evasion] EV+5: It affects your evasion (+5). Str+4: It affects your strength (+4). Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. an amulet of faith (560 gold) a flux talisman (350 gold) the ring of Cowardice {rElec rF+ Will+ Int+2 SInv} (641 gold) [ring of see invisible] Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rElec: It insulates you from electricity. Will+: It increases your willpower. SInv: It lets you see invisible. an amulet of magic regeneration (420 gold) a serpent talisman (420 gold) a ring of ice (350 gold) an amulet of magic regeneration (420 gold) (0, 0, D:2) a +0 dagger (9, -17, D:2) a granite talisman (10, -28, D:2) a +0 club (15, -29, D:2) a +0 short sword (17, -35, D:2) a +0 club (20, -34, D:2) a +0 rapier (36, -27, D:2) a +0 antimagic dagger (40, -39, D:2) 5 stones (43, -16, D:2) a +0 leather armour (48, -14, D:2) a +0 war axe (49, -14, D:2) a +0 short sword (52, 3, D:2) the +5 ring mail of Dim Light {rC+ rN+ Str+2} Str+2: It affects your strength (+2). rC+: It protects you from cold. rN+: It protects you from negative energy. Level 3 of the Dungeon (0, 0, D:3) a +4 dagger a goblin corpse (skeletalised by now) (0, 2, D:3) an amulet of regeneration (0, 3, D:3) 5 stones (2, -39, D:3) a +0 whip (6, -32, D:3) a +0 short sword (6, -31, D:3) 4 poisoned darts a +0 club (8, -29, D:3) a +0 short sword (9, -18, D:3) a quokka skeleton (12, -20, D:3) a +0 dagger (16, -19, D:3) a +0 broad axe (21, -15, D:3) a +0 leather armour (23, -16, D:3) a quokka skeleton (24, -25, D:3) a +0 quarterstaff (24, -13, D:3) a +0 ring mail (25, -22, D:3) a +0 dagger a jackal skeleton a kobold skeleton (33, -24, D:3) a +0 chain mail (39, -26, D:3) an orb of guile (40, -28, D:3) a +0 robe (44, -21, D:3) a +0 robe (48, -30, D:3) the +6 dagger of Law {antimagic, rF++ rN+++ rCorr Int-2} Int-2: It affects your intelligence (-2). rF++: It greatly protects you from fire. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Level 4 of the Dungeon (0, 0, D:4) 15 gold pieces