rlgrobin Level 5 of the Dungeon (0, 0, D:5) a +0 robe a cursed +0 hand axe (6, -33, D:5) a +0 club a +0 leather armour (12, 10, D:5) 21 stones (16, -18, D:5) a cursed +0 giant spiked club (38, -28, D:5) a +0 leather armour (49, -34, D:5) a +1 shortbow of flaming 15 arrows (53, -33, D:5) a +0 short sword a +0 leather armour Level 6 of the Dungeon [Shop] Uheddite's Antique Weapon Shop a +0 long sword (101 gold) a +1 vorpal battleaxe (484 gold) a +0 whip (72 gold) a +0 long sword (101 gold) a +0 trident (101 gold) a +0 scimitar (116 gold) a +2 great mace of draining (687 gold) a +0 flail (101 gold) a +0 glaive (188 gold) a +0 morningstar of freezing (266 gold) a +0 club (29 gold) a +0 shortbow (87 gold) [Shop] Keef's Antique Weapon Emporium (Shop contents are unknown) (4, -9, D:6) the +3 whip "Jotug" {pain, rF- rN+ Int+2 Dex+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+2). It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from negative energy. (5, -1, D:6) 21 arrows (25, -11, D:6) a +0 leather armour a +0 flail a +0 leather armour a +0 club a +0 robe a +0 mace (26, -11, D:6) a +0 club (30, -32, D:6) a +0 robe a cursed +3 halberd (34, -27, D:6) 25 stones Level 7 of the Dungeon (0, 0, D:7) 5 gold pieces