rlgrobin Level 1 of the Dungeon [Shop] Cocoamav's Weapon Boutique the +6 mace of the Median {freeze, Int+7} (571 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+7). 4 stones (4 gold) 4 stones (4 gold) a +0 sling (15 gold) a +0 hand axe of electrocution (95 gold) 6 stones (6 gold) a +0 whip (25 gold) a +1 long sword of holy wrath (133 gold) a +0 dagger (20 gold) (1, 4, D:1) a +0 short sword 4 stones (6, -18, D:1) a +0 dagger (19, 1, D:1) a +0 robe (20, -10, D:1) a +0 club (39, 23, D:1) a +0 club (46, 31, D:1) a +0 short sword (49, 32, D:1) a +0 dagger (50, 23, D:1) a +0 club (61, 20, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +1 shortbow of freezing (2, 4, D:2) a +0 robe (7, 17, D:2) a +0 robe (23, 17, D:2) a +0 kite shield (29, 25, D:2) a +0 whip (35, 22, D:2) a +0 robe (36, 23, D:2) a +2 vorpal flail (unseen) (38, 26, D:2) a +0 club (40, 27, D:2) a +0 ring mail (43, 28, D:2) a +0 dagger of flaming (47, 26, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) 2 stones (3, 14, D:3) a +0 robe (8, 3, D:3) a +0 scale mail (14, -19, D:3) a +0 whip (26, 12, D:3) a +0 dagger (26, 15, D:3) a +0 club (27, 13, D:3) a +0 dagger (27, 15, D:3) a +0 helmet a +0 animal skin a +0 trident (27, 19, D:3) a +0 club (38, 17, D:3) a +0 hand axe of freezing (41, 20, D:3) a +0 club (42, -22, D:3) a +0 sling Level 4 of the Dungeon [Shop] Liedaloe's Antique Weapon Emporium a +0 sling (27 gold) a +0 falchion (54 gold) a +2 dagger of flaming (280 gold) a +0 quarterstaff (72 gold) a +0 club (18 gold) a +0 dagger (36 gold) a +0 mace (54 gold) a +0 shortbow (54 gold) a +0 mace (54 gold) a +2 glaive of freezing (426 gold) (0, 0, D:4) a +0 club (2, 27, D:4) a +0 falchion a +0 mace 4 boomerangs a +0 leather armour (3, 27, D:4) a +0 short sword (4, 27, D:4) a +0 hand axe a +0 flail (5, -9, D:4) a +0 mace (6, 9, D:4) a stone (8, -3, D:4) a +0 sling a +0 mace (9, -8, D:4) a +0 dagger (11, 9, D:4) a +0 helmet (23, 26, D:4) a +1 helmet (29, -10, D:4) a +0 whip a +0 spear (29, -9, D:4) a +0 spear of flaming a +0 whip a +0 leather armour a +0 club (29, -7, D:4) a +0 flail (36, -6, D:4) a +0 chain mail (39, 28, D:4) a +0 dagger (41, 12, D:4) the +8 sling of Doubt {venom, Stlth+} Any ammunition fired from it poisons the flesh of those it strikes. Stlth: It makes you more stealthy. (41, 17, D:4) a +0 war axe a +0 leather armour Level 5 of the Dungeon (3, -12, D:5) a +0 ring mail (8, -6, D:5) a +0 leather armour (8, -2, D:5) a +0 leather armour (8, 2, D:5) a +1 hand axe of distortion a +0 leather armour a +0 dagger a +0 ring mail (9, 2, D:5) a +0 short sword a +0 leather armour a +0 club (16, -10, D:5) a +0 dagger Level 6 of the Dungeon (8, 3, D:6) 4 stones (13, -11, D:6) a +0 giant club (16, -16, D:6) the +0 robe of Zumifick {rF++} rF: It greatly protects you from fire. (27, -14, D:6) 4 stones (32, -2, D:6) a +0 dagger (35, -5, D:6) 6 stones (38, 3, D:6) a +0 short sword a +0 leather armour a +0 club a +0 leather armour (38, 11, D:6) the +3 glaive of Toduy {vorpal, rN+} It inflicts extra damage upon your enemies. rN: It protects you from negative energy. (44, 1, D:6) a +0 hand axe (44, 2, D:6) 3 boomerangs a +0 flail (46, 22, D:6) a +0 war axe (51, 20, D:6) a +0 flail Level 7 of the Dungeon (5, -30, D:7) a +0 quarterstaff a +0 sling a +2 leather armour of poison resistance (8, -12, D:7) a +0 hand axe (9, -11, D:7) a +0 hand axe (10, -12, D:7) a +0 hand axe (16, -33, D:7) a +0 club a +1 leather armour of poison resistance a +0 dagger a +0 robe a +0 club a +0 leather armour (17, -33, D:7) a +0 mace a +0 dagger (18, -23, D:7) a +0 club (18, -22, D:7) a +0 war axe a +0 ring mail (20, -20, D:7) a +0 flail 3 silver boomerangs (21, -37, D:7) a +0 morningstar a +0 robe (21, -33, D:7) a +5 morningstar of freezing a +0 robe (21, -19, D:7) a +0 scimitar (26, -38, D:7) a +4 falchion a +0 robe (26, -10, D:7) a +3 battleaxe a +0 robe (29, -24, D:7) a +0 dagger 4 stones (31, -25, D:7) a +0 short sword 2 stones (32, -40, D:7) a +0 hand axe (32, -25, D:7) a +0 short sword a curare-tipped dart (32, -12, D:7) 9 stones (33, -8, D:7) a +0 flail a +0 leather armour (33, -7, D:7) a +0 falchion (34, -8, D:7) a +0 falchion a +0 leather armour (35, -8, D:7) a +0 whip (35, -7, D:7) a +0 hand axe (37, -32, D:7) a scroll of vulnerability Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (1, -2, D:8) a +0 shortbow (9, 12, D:8) a +0 scale mail (11, 0, D:8) a +0 chain mail (14, 4, D:8) a +0 pair of gloves (19, -6, D:8) a +0 chain mail (22, 16, D:8) 6 stones (23, -7, D:8) a +0 whip a +0 ring mail a +0 short sword a +0 ring mail (24, -7, D:8) a +0 club (24, -5, D:8) a +0 flail a +0 ring mail (24, 10, D:8) 4 stones (28, 10, D:8) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 long sword (12, 17, Lair:1) a +0 ring mail (16, 10, Lair:1) a +0 scale mail (20, 18, Lair:1) a +0 rapier (40, -28, Lair:1) 6 stones (46, 16, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 10 gold pieces (1, -24, Lair:2) a yak corpse (1, -22, Lair:2) a yak corpse (2, -22, Lair:2) a yak corpse (3, -22, Lair:2) a book of Geomancy (10, -3, Lair:2) a +1 spear of venom (28, -6, Lair:2) a bullfrog corpse (34, 4, Lair:2) a cane toad corpse (skeletalised by now)