rlgrobin Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, 4, D:1) a +0 club (16, -7, D:1) 3 stones (17, 8, D:1) a +0 leather armour (21, -36, D:1) a +0 leather armour (23, 25, D:1) a +0 short sword (26, -32, D:1) a +0 short sword (26, 23, D:1) a book of Misfortune (28, -4, D:1) 2 poisoned darts (35, -2, D:1) 3 stones (53, -8, D:1) a +0 spear Level 2 of the Dungeon (0, 6, D:2) a +0 ring mail (4, 7, D:2) a +0 dagger (4, 16, D:2) the +1 Delatra's gloves {ID++} It heals its wearer when they drink unknown potions. It restores its wearer's MP when they read unknown scrolls. (4, 23, D:2) 3 poisoned darts (4, 25, D:2) a +0 hand axe a +0 leather armour a +2 vorpal mace a +0 club a +0 leather armour (4, 26, D:2) a +0 hand axe (4, 27, D:2) a +0 dagger a +0 robe (9, 33, D:2) a book of Vapours (22, 3, D:2) a +0 dagger (36, 4, D:2) a +0 dagger (47, 1, D:2) a +0 short sword (52, 39, D:2) a +0 robe (53, 40, D:2) a book of Debilitation Level 3 of the Dungeon (8, 15, D:3) a +0 quarterstaff (26, -13, D:3) 3 stones (38, 4, D:3) a +0 short sword (42, -6, D:3) a +0 leather armour (43, 19, D:3) a +0 scythe a +0 robe (48, 17, D:3) a book of Debilitation Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 ring mail a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (1, 0, D:4) a +0 morningstar (10, 21, D:4) a +0 tower shield (18, -21, D:4) a +2 dagger of draining (20, -23, D:4) a +0 dagger (20, -1, D:4) a +0 hand axe (23, -27, D:4) a +0 dagger 2 stones (27, -25, D:4) 3 stones (34, -19, D:4) a +0 robe (39, -14, D:4) a +0 falchion (42, -31, D:4) a +0 leather armour (51, 4, D:4) a +0 club (51, 5, D:4) a +0 club (55, -24, D:4) 6 stones (55, -2, D:4) a +0 giant club (57, 1, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (4, 16, D:5) a +0 war axe (15, 10, D:5) a +0 quarterstaff (16, 35, D:5) a +0 giant spiked club (18, 23, D:5) a book of the Senses (29, 13, D:5) a +0 scale mail (29, 16, D:5) a +0 giant spiked club (34, 4, D:5) the +7 short sword of Daetraeb {elec, rC+ rCorr Int+2} It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+2). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. (37, 36, D:5) a +0 club (38, 36, D:5) a +0 whip a +0 club (39, 30, D:5) 5 stones (39, 36, D:5) a +0 club a +0 robe (39, 37, D:5) 5 stones (45, 39, D:5) a +0 dagger (49, 18, D:5) a +0 spear (49, 19, D:5) a +0 whip a +0 club (50, 18, D:5) a +0 flail Level 6 of the Dungeon [Shop] Gemmacy's Book Shoppe a book of Frost (242 gold) a book of Scorching (330 gold) a book of Death (484 gold) a book of the Tundra (374 gold) the Compendium of Air (396 gold) Spells Type Level a - Airstrike Air 4 b - Lightning Bolt Conjuration/Air 5 c - Conjure Ball Lightning Conjuration/Air 6 Trog disapproves of the use of such an item. a Trismegistus Codex (308 gold) a book of Changes (198 gold) Ozocubu's Autobiography (264 gold) a There-And-Back Book (330 gold) (0, 0, D:6) a +0 chain mail (6, 9, D:6) a +0 robe (7, -1, D:6) 7 stones Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (23, -37, D:7) a +0 ring mail (23, -10, D:7) a +0 short sword (27, -23, D:7) a +0 giant club (28, -33, D:7) a +0 shortbow (44, -13, D:7) a +0 hand axe a +0 hand axe a +0 hand axe (45, -13, D:7) a +0 hand axe (47, -44, D:7) a +0 whip a +0 robe (48, -45, D:7) a +0 whip a +0 whip a +0 shortbow a +0 flail a +0 spear (48, -27, D:7) a +0 whip of electrocution a +0 robe (50, -5, D:7) a +0 quarterstaff (50, -2, D:7) a scroll of amnesia (61, -29, D:7) a +0 chain mail Level 8 of the Dungeon (9, 48, D:8) a +0 club a +0 leather armour (12, 55, D:8) a +0 robe (13, 1, D:8) a +0 hand axe (13, 46, D:8) a scroll of torment (22, 35, D:8) a +0 dire flail a +0 robe (24, 61, D:8) a +0 cloak (25, 13, D:8) a +0 giant club a +0 giant club (25, 61, D:8) a +0 dagger a +0 robe (26, 61, D:8) a +0 halberd a +0 chain mail (27, 37, D:8) a +0 dire flail a +0 robe (27, 61, D:8) a +0 hand axe (28, 61, D:8) a +0 whip a +0 leather armour (29, 37, D:8) a +3 morningstar a +0 robe (29, 61, D:8) a +0 short sword 3 silver boomerangs a +0 leather armour (30, 37, D:8) a +2 dagger a +0 robe (38, 23, D:8) a +0 halberd (38, 24, D:8) a +0 club a +0 spear (38, 25, D:8) a +0 club a +0 leather armour of poison resistance (47, 12, D:8) a +0 chain mail (60, 16, D:8) a +0 robe (62, 16, D:8) 7 stones Level 9 of the Dungeon [Shop] Vaegiyl's Antique Weapon Shop the +12 glaive of Prune {vorpal} (2147 gold) It inflicts extra damage upon your enemies. It halves damage taken while paralysed, petrified or unconscious. a +0 shortbow (84 gold) a +0 short sword (84 gold) the +9 triple crossbow of Bright Cruel Justice {venom, rPois rC- MP+9 Int-3} (2066 gold) Any ammunition fired from it poisons the flesh of those it strikes. Int: It affects your intelligence (-3). rC: It makes you vulnerable to cold. rPois: It protects you from poison. MP: It affects your magic capacity (+9). a +0 shortbow (84 gold) a +3 arbalest of freezing (702 gold) a +0 spear (84 gold) a +0 hand axe (84 gold) a +0 halberd (112 gold) a +0 great sword of protection (274 gold) [Shop] Nis Lokk's Antique Weapon Shoppe the +7 rapier of Pain and Death {protect, Int+2} (1071 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+2). a +2 falchion of electrocution (409 gold) a +0 battleaxe (136 gold) a +0 trident (73 gold) a +0 flail (73 gold) a +0 rapier (84 gold) a +0 long sword (73 gold) [Shop] Xotonkie's General Store a +0 battleaxe (78 gold) 6 stones (7 gold) a +0 glaive (78 gold) a wand of flame (9) (75 gold) a +0 leather armour (24 gold) (0, 0, D:9) a book of Minor Magic (5, -14, D:9) a +0 leather armour (7, 21, D:9) a +0 long sword (16, 1, D:9) a +0 leather armour (25, 14, D:9) 6 stones (25, 33, D:9) a +0 quarterstaff a +0 sling a +0 leather armour (26, 34, D:9) a +0 scale mail (29, -11, D:9) a +0 giant spiked club a +2 dire flail of holy wrath (31, 28, D:9) 5 stones (34, 9, D:9) 4 stones (39, -6, D:9) a +0 helmet (39, 18, D:9) a +0 club a +0 short sword a +0 dagger 8 poisoned darts (41, 18, D:9) a +1 short sword of draining (41, 28, D:9) a +1 scimitar of flaming a +2 robe of fire resistance (41, 38, D:9) a +0 mace a +0 plate armour (42, 18, D:9) a +1 dagger of freezing 3 stones (42, 38, D:9) a +0 flail a +0 plate armour (42, 39, D:9) a +0 dagger a +0 robe a +0 hand axe a +0 dagger a +0 robe (43, 39, D:9) a +0 hand axe a +0 leather armour (46, 8, D:9) a +0 short sword (46, 39, D:9) a +1 vampiric dagger a +0 ring mail (47, 8, D:9) a +0 shortbow (47, 9, D:9) a +0 dagger 6 poisoned darts (47, 39, D:9) a +0 mace a +0 chain mail (48, -13, D:9) a +0 ring mail (48, 9, D:9) a +1 dagger of protection (48, 10, D:9) a +0 club (48, 38, D:9) a +0 dagger a +0 robe (48, 39, D:9) a +0 dagger a +0 robe (48, 40, D:9) a +0 dagger a +0 scale mail (49, 38, D:9) a +0 hand axe a +0 leather armour (49, 39, D:9) a +0 arbalest a +0 glaive a +0 chain mail a +0 mace a +0 club (52, -7, D:9) a +0 short sword a curare-tipped dart (53, -3, D:9) 2 stones (53, 1, D:9) a +0 hand axe (54, -7, D:9) a +0 shortbow (68, 13, D:9) 3 stones Level 10 of the Dungeon [Shop] Lyesas's Distillery 2 potions of magic (176 gold) a potion of might (44 gold) a potion of resistance (110 gold) 2 potions of heal wounds (110 gold) a potion of degeneration (11 gold) a potion of might (44 gold) (12, -10, D:10) +0 acid dragon scales (13, -43, D:10) 6 stones (15, -28, D:10) a +0 giant club a +0 giant spiked club (23, -3, D:10) 3 stones (24, -37, D:10) 5 stones (26, -34, D:10) 5 stones (34, -19, D:10) a +0 flail (34, -18, D:10) a +0 flail of protection (34, -17, D:10) a +0 halberd (35, -19, D:10) a +0 trident a +0 ring mail (36, -19, D:10) a +0 morningstar a +0 short sword a +0 ring mail (36, -18, D:10) a +0 hand axe a +0 chain mail a +2 scimitar of freezing 5 poisoned darts a +0 robe (36, -17, D:10) a +0 flail (37, -48, D:10) a +4 long sword a +0 robe (37, -47, D:10) a +3 dagger a +0 robe (37, -1, D:10) a +0 chain mail (39, -43, D:10) 2 poisoned darts (43, 2, D:10) 7 stones (49, -24, D:10) a +3 falchion of freezing a +0 robe (49, -23, D:10) a +0 dagger a +0 robe (50, -23, D:10) a +0 hand axe a +0 robe Level 11 of the Dungeon (0, 0, D:11) a tin of tremorstones (2/2) (3, 25, D:11) 4 stones (9, -8, D:11) a +0 long sword (10, 32, D:11) a +0 ring mail (12, 41, D:11) a +2 dagger of pain (15, 23, D:11) a +0 quarterstaff (18, 16, D:11) a +0 rapier (24, 10, D:11) 3 large rocks (29, 23, D:11) a +0 giant club a +0 giant club (33, 11, D:11) a +0 leather armour (35, -6, D:11) 5 stones (47, 2, D:11) 7 stones (47, 10, D:11) a +0 falchion (51, 7, D:11) 3 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of vulnerability (0, 46, Lair:1) a book of Geomancy (3, 12, Lair:1) 5 boomerangs (8, 36, Lair:1) a +0 rapier (9, 32, Lair:1) a +0 trident (9, 40, Lair:1) a book of Winter (10, 18, Lair:1) 4 poisoned darts (11, 38, Lair:1) 4 stones (22, 0, Lair:1) a wand of flame (7) (22, 32, Lair:1) a +0 whip (23, 5, Lair:1) a +0 dagger (28, 14, Lair:1) a +2 antimagic mace a +0 chain mail (33, 13, Lair:1) a ring of wizardry (34, 23, Lair:1) a phantom mirror (41, 11, Lair:1) a +0 short sword (46, 10, Lair:1) a +0 leather armour (52, 26, Lair:1) a tin of tremorstones (2/2) Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dagger (4, 6, Lair:2) a +0 hand axe (7, 12, Lair:2) a +0 scimitar (8, 10, Lair:2) 3 poisoned darts (23, 7, Lair:2) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (32, 24, Lair:2) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (32, 25, Lair:2) a yak corpse (skeletalised by now) (34, 22, Lair:2) 5 stones (36, 21, Lair:2) a +0 falchion (37, -7, Lair:2) a +0 robe (37, 21, Lair:2) a +0 chain mail (40, 11, Lair:2) 5 stones (43, 17, Lair:2) a +0 war axe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 flail (2, -1, Lair:3) a redback corpse (10, 0, Lair:3) a redback corpse