rlgrobin Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (5, -8, D:1) a +0 dagger (9, 10, D:1) a +0 whip 3 stones (16, 4, D:1) a +0 dagger 5 stones (17, 13, D:1) 5 stones (18, -17, D:1) a +0 club (20, -17, D:1) a +0 dagger (24, -13, D:1) a +4 ring mail (30, -24, D:1) a potion of resistance (36, 2, D:1) 2 potions of might (37, -30, D:1) a +0 whip (40, -15, D:1) a potion of curing (50, -30, D:1) a +0 ring mail (54, -7, D:1) a potion of heal wounds (57, 1, D:1) a potion of attraction Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (3, -10, D:2) a +0 scale mail (5, 0, D:2) a potion of flight (6, -39, D:2) a +0 short sword (10, -37, D:2) a potion of haste (10, -17, D:2) a +0 sling (11, -29, D:2) a ring of poison resistance (29, -38, D:2) a potion of degeneration (30, -35, D:2) a +0 dagger (31, -28, D:2) a +0 plate armour (31, -2, D:2) a +0 dagger (33, -21, D:2) the +9 hand axe of Truncation {flame, rN+ Dex-3 SInv} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (-3). rN: It protects you from negative energy. SInv: It lets you see invisible. (34, -45, D:2) a +0 leather armour (35, -33, D:2) a +0 whip (42, -7, D:2) a +0 spear (43, -24, D:2) a +0 club 3 stones (54, -35, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a worm corpse (6, -4, D:3) a +0 club (23, -9, D:3) a potion of attraction (25, -35, D:3) a +0 club (26, -8, D:3) a +0 hand axe (35, -42, D:3) a throwing net (36, -41, D:3) a +0 whip a potion of degeneration a throwing net (38, 2, D:3) a +0 dagger (38, 6, D:3) a +0 club (42, -18, D:3) a +0 ring mail (48, 3, D:3) a +0 ring mail (51, -40, D:3) a +0 dagger 4 stones