rlgrobin Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, -16, D:1) 2 poisoned darts (3, 3, D:1) a staff of cold (15, -21, D:1) a +0 robe (25, -8, D:1) a +0 club (31, -27, D:1) a +0 spear (36, -18, D:1) a stone (37, -19, D:1) 2 stones (38, -21, D:1) 3 stones (38, -19, D:1) a stone (38, -17, D:1) 3 stones (39, -20, D:1) 4 stones (39, -19, D:1) 2 stones (39, -17, D:1) a stone (39, -15, D:1) a stone (40, -20, D:1) 4 stones (40, -18, D:1) 4 stones (40, 12, D:1) a +0 dagger (41, -21, D:1) a stone (41, -20, D:1) 2 stones (41, -18, D:1) 2 stones (41, -17, D:1) a stone (41, -15, D:1) a stone (42, -20, D:1) a stone (42, -17, D:1) a stone (43, -20, D:1) a stone (43, -18, D:1) a stone (44, -18, D:1) a stone (45, -24, D:1) 6 boomerangs (45, 0, D:1) a +0 short sword a stone (45, 5, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) the +2 quarterstaff "Unietule" {holy, Drain rCorr Int+8 SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (+8). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. (7, 0, D:2) a +0 robe (10, -5, D:2) a +0 club (15, 4, D:2) a +0 dagger 4 stones (15, 13, D:2) a +0 dagger (16, -3, D:2) a +0 ring mail (20, 15, D:2) a +0 dagger (31, 22, D:2) a +0 club (32, 15, D:2) a +0 short sword (38, -10, D:2) a +0 ring mail (39, 2, D:2) a +0 club 2 stones (42, 4, D:2) a +0 dagger a +0 club (42, 7, D:2) a +0 dagger Level 3 of the Dungeon (5, -17, D:3) the +9 falchion "Ykkig" {freeze, Int+6} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+6). (12, -10, D:3) a +0 mace (19, -1, D:3) a +0 club (27, -49, D:3) a +0 club (33, -9, D:3) a +0 ring mail (37, -22, D:3) a +0 dagger (44, -18, D:3) 4 stones (45, -21, D:3) 6 poisoned darts (52, -21, D:3) a +0 robe (58, -19, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 leather armour (3, 0, D:4) a +0 whip a +0 spear (3, 2, D:4) a +0 flail (4, 0, D:4) a +0 whip a +0 club (7, 12, D:4) a +0 robe (10, -10, D:4) a +0 dagger (10, -8, D:4) a +0 whip 2 stones (10, -4, D:4) a +0 hand axe of flaming (16, 13, D:4) a +0 dagger 2 stones (36, -21, D:4) a +0 short sword 4 stones (38, -21, D:4) a stone (38, -5, D:4) a +0 dagger (42, -8, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 flail a gnoll corpse (4, -3, D:5) 20 gold pieces (8, -5, D:5) 6 gold pieces (9, 15, D:5) an iguana skeleton (9, 17, D:5) a +0 war axe an orc skeleton (11, 16, D:5) a +0 dagger a +0 robe a +0 flail a +0 short sword an orc skeleton an orc skeleton an orc skeleton (11, 19, D:5) the +3 robe "Yghel" {rC- rN+ Int+3} Int: It affects your intelligence (+3). rC: It makes you vulnerable to cold. rN: It protects you from negative energy. (12, 16, D:5) a +0 trident (16, 27, D:5) an adder corpse (skeletalised by now) (20, 10, D:5) 6 stones (23, 21, D:5) a troll corpse (skeletalised by now) (26, 15, D:5) 6 stones (33, -23, D:5) a +0 scale mail (34, 13, D:5) 8 stones (41, -15, D:5) a +0 shortbow (41, -6, D:5) a +0 spear